Пример #1
0
        public void Constructor_ProducerConsumer_Created()
        {
            var name = Guid.NewGuid().ToString();

            using (var buf = new SharedMemory.BufferReadWrite(name, 1024))
                using (var buf2 = new SharedMemory.BufferReadWrite(name))
                {
                }
        }
Пример #2
0
        public void Constructor_ProducerConsumer_Created()
        {
            var name = Guid.NewGuid().ToString();
            using (var buf = new SharedMemory.BufferReadWrite(name, 1024))
            using (var buf2 = new SharedMemory.BufferReadWrite(name))
            {

            }
        }
Пример #3
0
        public void ReadWrite_TimeoutException()
        {
            bool timedout = false;
            var  name     = Guid.NewGuid().ToString();

            byte[] data     = new byte[1024];
            byte[] readData = new byte[1024];


            using (var buf = new SharedMemory.BufferReadWrite(name, 1024))
                using (var buf2 = new SharedMemory.BufferReadWrite(name))
                {
                    // Set a small timeout to speed up the test
                    buf2.ReadWriteTimeout = 0;

                    // Introduce possible deadlock by acquiring without releasing the write lock.
                    buf.AcquireWriteLock();

                    // We want the AcquireReadLock to fail
                    if (!buf2.AcquireReadLock(1))
                    {
                        try
                        {
                            // Read should timeout with TimeoutException because buf.ReleaseWriteLock has not been called
                            buf2.Read(readData);
                        }
                        catch (TimeoutException e)
                        {
                            timedout = true;
                        }
                    }
                    Assert.AreEqual(true, timedout, "The TimeoutException was not thrown.");

                    // Remove the deadlock situation, by releasing the write lock...
                    buf.ReleaseWriteLock();
                    // ...and ensure that we can now read the data
                    if (buf.AcquireReadLock(1))
                    {
                        buf2.Read(readData);
                    }
                    else
                    {
                        Assert.Fail("Failed to acquire read lock after releasing write lock.");
                    }
                }
        }
Пример #4
0
        public void ReadWrite_Bytes_DataMatches()
        {
            var name = Guid.NewGuid().ToString();
            Random r = new Random();
            byte[] data = new byte[1024];
            byte[] readData = new byte[1024];
            r.NextBytes(data);

            using (var buf = new SharedMemory.BufferReadWrite(name, 1024))
            using (var buf2 = new SharedMemory.BufferReadWrite(name))
            {
                buf.Write(data);
                buf2.Read(readData);

                for (var i = 0; i < data.Length; i++)
                {
                    Assert.AreEqual(data[i], readData[i]);
                }
            }
        }
Пример #5
0
        public void ReadWrite_Bytes_DataMatches()
        {
            var    name = Guid.NewGuid().ToString();
            Random r    = new Random();

            byte[] data     = new byte[1024];
            byte[] readData = new byte[1024];
            r.NextBytes(data);

            using (var buf = new SharedMemory.BufferReadWrite(name, 1024))
                using (var buf2 = new SharedMemory.BufferReadWrite(name))
                {
                    buf.Write(data);
                    buf2.Read(readData);

                    for (var i = 0; i < data.Length; i++)
                    {
                        Assert.AreEqual(data[i], readData[i]);
                    }
                }
        }