public void WriteBytes(byte[] bytes)
 {
     if (_isOpen)
     {
         if (bytes.Length > _sharedBuf.Length)
         {
             Resize(bytes.Length);
         }
         _sharedBuf.Write(bytes);
     }
 }
Пример #2
0
        public void Write_NullArray_ThrowsException()
        {
            var name = Guid.NewGuid().ToString();

            using (var sma = new SharedArray <int>(name, 10))
            {
                bool exceptionThrown = false;
                try
                {
                    sma.Write(null);
                }
                catch (ArgumentNullException)
                {
                    exceptionThrown = true;
                }
                Assert.IsTrue(exceptionThrown, "null buffer should result in ArgumentNullException");
            }
        }
Пример #3
0
        public void GetEnumerator_IterateItems_DataMatches()
        {
            var    name    = Guid.NewGuid().ToString();
            Random r       = new Random();
            int    bufSize = 1024;

            byte[] data    = new byte[bufSize];
            byte[] readBuf = new byte[bufSize];
            using (var sma = new SharedArray <byte>(name, bufSize))
            {
                sma.Write(data);

                int value = 0;
                foreach (var item in sma)
                {
                    Assert.AreEqual(data[value], item);
                    value++;
                }
            }
        }
Пример #4
0
        public void AcquireWriteLock_ReadWrite_LocksCorrectly()
        {
            var    name    = Guid.NewGuid().ToString();
            Random r       = new Random();
            int    bufSize = 1024;

            byte[] data    = new byte[bufSize];
            byte[] readBuf = new byte[bufSize];

            bool readIsFirst = false;
            bool readBlocked = false;
            int  syncValue   = 0;

            // Fill with random data
            r.NextBytes(data);

            using (var sma = new SharedArray <byte>(name, bufSize))
            {
                // Acquire write lock early
                sma.AcquireWriteLock();
                using (var smr = new SharedArray <byte>(name))
                {
                    var t1 = Task.Factory.StartNew(() =>
                    {
                        if (System.Threading.Interlocked.Exchange(ref syncValue, 1) == 0)
                        {
                            readIsFirst = true;
                        }
                        // Should block until write lock is released
                        smr.AcquireReadLock();
                        if (System.Threading.Interlocked.Exchange(ref syncValue, 3) == 4)
                        {
                            readBlocked = true;
                        }
                        smr.CopyTo(readBuf);
                        smr.ReleaseReadLock();
                    });

                    System.Threading.Thread.Sleep(10);

                    var t2 = Task.Factory.StartNew(() =>
                    {
                        var val = System.Threading.Interlocked.Exchange(ref syncValue, 2);
                        if (val == 0)
                        {
                            readIsFirst = false;
                        }
                        else if (val == 3)
                        {
                            readBlocked = false;
                        }
                        System.Threading.Thread.Sleep(10);
                        sma.Write(data);
                        System.Threading.Interlocked.Exchange(ref syncValue, 4);
                        sma.ReleaseWriteLock();
                    });

                    Task.WaitAll(t1, t2);

                    Assert.IsTrue(readIsFirst, "The read thread did not enter first.");
                    Assert.IsTrue(readBlocked, "The read thread did not block.");

                    // Check data was written before read
                    for (var i = 0; i < readBuf.Length; i++)
                    {
                        Assert.AreEqual(data[i], readBuf[i]);
                    }
                }
            }
        }