void Start() { if (_bType == GameSceneButtonType.B_REC) { if (DataManager._isRec) { Debug.Log("Start Record"); GetComponent <Image> ().sprite = _recOn; // ShareREC.setSyncAudioComment(true); ShareREC.startRecoring(); } else { Debug.Log("End Record"); GetComponent <Image> ().sprite = _recOff; // FinishedRecordEvent evt = new FinishedRecordEvent((Exception ex) => {}); ShareREC.stopRecording(evt); } } }