Пример #1
0
 /// <summary>
 /// 形状同士がぶつかっていればtrue
 /// </summary>
 /// <param name="rect"></param>
 /// <param name="anyRect"></param>
 /// <returns></returns>
 public static bool Overlaps(ShapeUnityRect rect, ShapeAnyRect anyRect)
 {
     return(Overlaps(rect.Rect, anyRect.Vertexes));
 }
Пример #2
0
 /// <summary>
 /// 形状同士がぶつかっていればtrue
 /// </summary>
 /// <param name="halfCircle1"></param>
 /// <param name="rect"></param>
 /// <returns></returns>
 public static bool Overlaps(ShapeUnityRect rect, ShapeHalfCircle halfCircle1)
 {
     return(Overlaps(halfCircle1, rect.Rect));
 }
Пример #3
0
 /// <summary>
 /// 形状同士がぶつかっていればtrue
 /// </summary>
 /// <param name="rect"></param>
 /// <param name="circle"></param>
 /// <returns></returns>
 public static bool Overlaps(ShapeUnityRect rect, ShapeCircle circle)
 {
     return(Overlaps(circle, rect.Rect));
 }
Пример #4
0
 /// <summary>
 /// 形状同士がぶつかっていればtrue
 /// </summary>
 /// <param name="rect1"></param>
 /// <param name="rect2"></param>
 /// <returns></returns>
 public static bool Overlaps(ShapeUnityRect rect1, ShapeUnityRect rect2)
 {
     return(rect1.Rect.Overlaps(rect2.Rect));
 }