Пример #1
0
 void Awake()
 {
     Instance = this;
 }
Пример #2
0
    private void Awake()
    {
        boundsMgr            = GetComponent <BoundsMgr>();
        udpMgr               = GetComponent <UdpMgr>();
        touchMouseMgr        = GetComponent <TouchMouseMgr>();
        assetMgr             = GetComponent <AssetMgr>();
        planeFinderMgr       = GetComponent <PlaneFinderMgr>();
        materialMgr          = GetComponent <MaterialMgr>();
        senderReceiverCamMgr = GetComponent <SenderReceiverCamMgr>();
        highlightMgr         = GetComponent <HighlightMgr>();
        smoothMgr            = GetComponent <SmoothMgr>();
        pointerMgr           = GetComponent <PointerMgr>();
        avoidMgr             = GetComponent <AvoidMgr>();
        hitPlaceMgr          = GetComponent <HitPlaceMgr>();
        ticTacToeMgr         = GetComponent <TicTacToeMgr>();
        connectMgr           = GetComponent <ConnectMgr>();
        screwMgr             = GetComponent <ScrewMgr>();
        chessMgr             = GetComponent <ChessMgr>();
        pongMgr              = GetComponent <PongMgr>();
        progressMgr          = GetComponent <ProgressMgr>();
        autoMgr              = GetComponent <AutoMgr>();
        sculptMgr            = GetComponent <SculptMgr>();
        noiseMgr             = GetComponent <NoiseMgr>();
        modeMgr              = GetComponent <ModeMgr>();
        assetBundlesMgr      = GetComponent <AssetBundlesMgr>();
        shakeMgr             = GetComponent <ShakeMgr>();
        //
        goAssetsHolder = GameObject.Find("AssetsHolder");

        goDownloadList       = GameObject.Find("DownloadList");
        goBundleDownloadList = GameObject.Find("BundleDownloadList");
        goList       = GameObject.Find("List");
        goBundleList = GameObject.Find("BundleList");
        textFps      = GameObject.Find("TextFps").GetComponent <Text>();
        imagePlane   = GameObject.Find("ImagePlane").GetComponent <Image>();

        textLog             = GameObject.Find("TextLog").GetComponent <Text>();
        goProgressIndicator = GameObject.Find("ProgressIndicator");
        goProgressLists     = new List <GameObject>();
        LoadProgressLists();
        goPointerOrig = GameObject.Find("PointerOrig");
        goPointer     = GameObject.Find("Pointer");
        camMain       = GameObject.Find("ARCamera").GetComponent <Camera>();
        goGround      = GameObject.Find("Ground");
        goGroundBase  = GameObject.Find("GroundBase");
        goBoundingBox = GameObject.Find("BoundingBox");
        goAdvances    = new List <GameObject>();
        goRetreats    = new List <GameObject>();
        goClouds      = new List <GameObject>();
        LoadAdvances();
        LoadRetreats();
        LoadClouds();
        goAdvanceLights = new List <GameObject>();
        goRetreatLights = new List <GameObject>();
        goCloudLights   = new List <GameObject>();
        LoadAdvanceLights();
        LoadRetreatLights();
        LoadCloudLights();
        buttonInfo = GameObject.Find("ButtonInfo").GetComponent <Button>();
        buttonLog  = GameObject.Find("ButtonLog").GetComponent <Button>();
        buttonInfo.onClick.AddListener(ButtonInfoClicked);
        buttonLog.onClick.AddListener(ButtonLogClicked);
        imageInfo         = GameObject.Find("ImageInfo").GetComponent <Image>();
        textPlace         = GameObject.Find("TextPlace").GetComponent <Text>();
        goReceiverCamOrig = GameObject.Find("ReceiverCamOrig");
        goReceiverCam     = GameObject.Find("ReceiverCam");
        goSenderCamOrig   = GameObject.Find("SenderCamOrig");
        goSenderCam       = GameObject.Find("SenderCam");
        goPlaneFinder     = GameObject.Find("Plane Finder");
        goProtractor      = GameObject.Find("Protractor");
        //
        textLogo    = GameObject.Find("TextLogo").GetComponent <Text>();
        udpMgr.port = 26000;
        role        = RoleType.sender;
        textLogMax  = 1500;
        Application.targetFrameRate = 60;
        f8 = "F6";
    }