Пример #1
0
 static FSPLayerCreator()
 {
     if (!ShadowProjectorEditor.GlobalProjectorLayerExists())
     {
         ShadowProjectorEditor.CheckGlobalProjectorLayer();
     }
 }
Пример #2
0
 static GlobalProjetorLayerCreator()
 {
     ShadowProjectorEditor.CheckGlobalProjectorLayer();
 }