Пример #1
0
 public bool OnOpen()
 {
     mWndObject = GameObject.Instantiate(Resources.Load(PrefabName)) as GameObject;
     ShaderUtil.FiexdActionAndGodDoubleSide(mWndObject);
     // attach to the root.//attention Order
     mRootUI = GameObject.Find("Anchor");
     mWndObject.transform.parent = mRootUI.transform;
     //        WndObject.transform.localPosition = Vector3.zero;
     mWndObject.transform.localScale    = Vector3.one;
     mWndObject.transform.localPosition = new Vector3(0, 0, -50);
     Init();
     return(true);
 }