public ComputeShaderSampler_NativeInterop(ref ComputeShaderSampler sampler) { registerIndex = sampler.registerIndex; filter = sampler.filter; addressU = sampler.addressU; addressV = sampler.addressV; addressW = sampler.addressW; anisotropy = sampler.anisotropy; comparisonFunction = sampler.comparisonFunction; }
public ShaderEffectSampler_NativeInterop(ref ShaderEffectSampler sampler) { registerIndex = sampler.registerIndex; filter = sampler.filter; addressU = sampler.addressU; addressV = sampler.addressV; addressW = sampler.addressW; anisotropy = sampler.anisotropy; comparisonFunction = sampler.comparisonFunction; usage = sampler.usage; }