Пример #1
0
        public static Core.TriggerBox SpawnTriggerBox(this ShManager manager, Vector3 pos1, Vector3 pos2, Action <ShPlayer> onEnter, Action <ShPlayer> onExit)
        {
            var box = new Core.TriggerBox(pos1, pos2, onEnter, onExit);

            Core.Instance.TriggerBoxes.Add(Guid.NewGuid(), box);
            return(box);
        }
Пример #2
0
        public static void Run(SvPlayer player, string message)
        {
            string arg1 = GetArgument.Run(1, false, true, message);

            if (string.IsNullOrEmpty(arg1))
            {
                player.SendChatMessage(ArgRequired);
                return;
            }
            bool parsedSuccessfully = int.TryParse(arg1, out int arg1int);

            if (!parsedSuccessfully)
            {
                player.SendChatMessage(NotValidArg);
                return;
            }
            if (arg1int < 0 || arg1int > IDs_Vehicles.Length)
            {
                player.SendChatMessage($"<color={errorColor}>Error: The ID must be between 1 and {IDs_Vehicles.Length}.</color>");
                return;
            }
            var shPlayer = player.player;
            var pos      = shPlayer.GetPosition();

            if (!player.player.IsOutside())
            {
                player.SendChatMessage($"<color={errorColor}>Cannot spawn inside a building.</color>");
                return;
            }
            if (arg1.Length > 4)
            {
                SvMan.AddNewEntity(ShManager.GetEntity(arg1int), shPlayer.manager.places[0], new Vector3(pos.x, pos.y + 10F, pos.z), shPlayer.GetRotation(), false);
            }
            else
            {
                SvMan.AddNewEntity(ShManager.GetEntity(IDs_Vehicles[arg1int - 1]), shPlayer.manager.places[0], new Vector3(pos.x, pos.y + 7F, pos.z), shPlayer.GetRotation(), false);
            }
            player.SendChatMessage($"<color={infoColor}>Spawning in vehicle with the ID: </color><color={argColor}>{arg1}</color>");
        }
Пример #3
0
 public static Core.TriggerBox SpawnTriggerBox(this ShManager manager, Vector3 pos1, Vector3 pos2, Action <ShPlayer> OnEnter)
 {
     return(manager.SpawnTriggerBox(pos1, pos2, OnEnter, null));
 }