public RageCardGameMainView(IEventAggregator aggregator, TestOptions test, RageCardGameVMData model ) { _aggregator = aggregator; _model = model; _aggregator.Subscribe(this); _score = new ScoreBoardWPF(); _playerHandWPF = new BaseHandWPF <RageCardGameCardInformation, RageCardGameGraphicsCP, CardGraphicsWPF>(); _trick1 = new SeveralPlayersTrickWPF <EnumColor, RageCardGameCardInformation, RageCardGameGraphicsCP, CardGraphicsWPF, RageCardGamePlayerItem>(); StackPanel mainStack = new StackPanel(); ParentSingleUIContainer?restoreP = null; if (test.SaveOption == EnumTestSaveCategory.RestoreOnly) { restoreP = new ParentSingleUIContainer() { Name = nameof(RageCardGameMainViewModel.RestoreScreen) }; } PopulateScores(_score); SimpleLabelGrid firstInfo = new SimpleLabelGrid(); firstInfo.AddRow("Turn", nameof(RageCardGameMainViewModel.NormalTurn)); firstInfo.AddRow("Status", nameof(RageCardGameMainViewModel.Status)); firstInfo.AddRow("Trump", nameof(RageCardGameMainViewModel.TrumpSuit)); firstInfo.AddRow("Lead", nameof(RageCardGameMainViewModel.Lead)); mainStack.Children.Add(_trick1); mainStack.Children.Add(_playerHandWPF); mainStack.Children.Add(firstInfo.GetContent); mainStack.Children.Add(_score); if (restoreP != null) { mainStack.Children.Add(restoreP); //default add to grid but does not have to. } Content = mainStack; }
public XactikaMainView(IEventAggregator aggregator, TestOptions test, XactikaVMData model, IGamePackageRegister register, StatsBoardCP boardCP ) { _aggregator = aggregator; _model = model; _aggregator.Subscribe(this); register.RegisterControl(_stats1.Element, "main"); boardCP.LinkBoard(); _score = new ScoreBoardWPF(); _playerHandWPF = new BaseHandWPF <XactikaCardInformation, XactikaGraphicsCP, CardGraphicsWPF>(); _shape1 = new ChooseShapeWPF(); _trick1 = new SeveralPlayersTrickWPF <EnumShapes, XactikaCardInformation, XactikaGraphicsCP, CardGraphicsWPF, XactikaPlayerItem>(); StackPanel mainStack = new StackPanel(); ParentSingleUIContainer?restoreP = null; if (test.SaveOption == EnumTestSaveCategory.RestoreOnly) { restoreP = new ParentSingleUIContainer() { Name = nameof(XactikaMainViewModel.RestoreScreen) }; } _score.AddColumn("Cards Left", false, nameof(XactikaPlayerItem.ObjectCount)); //very common. _score.AddColumn("Bid Amount", false, nameof(XactikaPlayerItem.BidAmount)); _score.AddColumn("Tricks Won", false, nameof(XactikaPlayerItem.TricksWon)); _score.AddColumn("Current Score", false, nameof(XactikaPlayerItem.CurrentScore)); _score.AddColumn("Total Score", false, nameof(XactikaPlayerItem.TotalScore)); SimpleLabelGrid firstInfo = new SimpleLabelGrid(); firstInfo.AddRow("Turn", nameof(XactikaMainViewModel.NormalTurn)); firstInfo.AddRow("Status", nameof(XactikaMainViewModel.Status)); firstInfo.AddRow("Round", nameof(XactikaMainViewModel.RoundNumber)); firstInfo.AddRow("Mode", nameof(XactikaMainViewModel.GameModeText)); StackPanel shapeStack = new StackPanel(); shapeStack.Children.Add(_shape1); ParentSingleUIContainer parent = new ParentSingleUIContainer() { Name = nameof(XactikaMainViewModel.ShapeScreen) }; shapeStack.Children.Add(parent); Grid tempGrid = new Grid(); AddAutoRows(tempGrid, 1); AddLeftOverColumn(tempGrid, 1); AddAutoColumns(tempGrid, 2); StackPanel tempStack = new StackPanel(); tempStack.Orientation = Orientation.Horizontal; tempStack.Children.Add(_trick1); tempStack.Children.Add(shapeStack); AddControlToGrid(tempGrid, tempStack, 0, 0); parent = new ParentSingleUIContainer() { Name = nameof(XactikaMainViewModel.BidScreen) }; AddControlToGrid(tempGrid, parent, 0, 0); // if one is visible, then the other is not AddControlToGrid(tempGrid, _stats1, 0, 2); AddControlToGrid(tempGrid, _score, 0, 1); mainStack.Children.Add(tempGrid); mainStack.Children.Add(_playerHandWPF); mainStack.Children.Add(firstInfo.GetContent); if (restoreP != null) { mainStack.Children.Add(restoreP); //default add to grid but does not have to. } Content = mainStack; }
public RookMainView(IEventAggregator aggregator, TestOptions test, RookVMData model ) { _aggregator = aggregator; _model = model; _aggregator.Subscribe(this); _score = new ScoreBoardWPF(); _playerHandWPF = new BaseHandWPF <RookCardInformation, RookGraphicsCP, CardGraphicsWPF>(); _trick1 = new SeveralPlayersTrickWPF <EnumColorTypes, RookCardInformation, RookGraphicsCP, CardGraphicsWPF, RookPlayerItem>(); _dummy1 = new BaseHandWPF <RookCardInformation, RookGraphicsCP, CardGraphicsWPF>(); StackPanel mainStack = new StackPanel(); ParentSingleUIContainer?restoreP = null; if (test.SaveOption == EnumTestSaveCategory.RestoreOnly) { restoreP = new ParentSingleUIContainer() { Name = nameof(RookMainViewModel.RestoreScreen) }; } StackPanel otherStack = new StackPanel(); otherStack.Orientation = Orientation.Horizontal; mainStack.Children.Add(otherStack); ParentSingleUIContainer parent = new ParentSingleUIContainer() { Name = nameof(RookMainViewModel.NestScreen) }; mainStack.Children.Add(parent); _score.AddColumn("Bid Amount", true, nameof(RookPlayerItem.BidAmount)); _score.AddColumn("Tricks Won", false, nameof(RookPlayerItem.TricksWon)); _score.AddColumn("Current Score", false, nameof(RookPlayerItem.CurrentScore)); _score.AddColumn("Total Score", false, nameof(RookPlayerItem.TotalScore)); SimpleLabelGrid firstInfo = new SimpleLabelGrid(); firstInfo.AddRow("Turn", nameof(RookMainViewModel.NormalTurn)); firstInfo.AddRow("Trump", nameof(RookMainViewModel.TrumpSuit)); firstInfo.AddRow("Status", nameof(RookMainViewModel.Status)); mainStack.Children.Add(_playerHandWPF); mainStack.Children.Add(_dummy1); otherStack.Children.Add(_score); otherStack.Children.Add(firstInfo.GetContent); parent = new ParentSingleUIContainer() { Name = nameof(RookMainViewModel.BidScreen) }; otherStack.Children.Add(parent); parent = new ParentSingleUIContainer() { Name = nameof(RookMainViewModel.ColorScreen) }; otherStack.Children.Add(parent); otherStack.Children.Add(_trick1); if (restoreP != null) { mainStack.Children.Add(restoreP); //default add to grid but does not have to. } Content = mainStack; }
public HuseHeartsMainView(IEventAggregator aggregator, TestOptions test, HuseHeartsVMData model ) { _aggregator = aggregator; _model = model; _aggregator.Subscribe(this); _score = new ScoreBoardWPF(); _playerHandWPF = new BaseHandWPF <HuseHeartsCardInformation, ts, DeckOfCardsWPF <HuseHeartsCardInformation> >(); _playerHandWPF.Divider = 1.4; _trick1 = new SeveralPlayersTrickWPF <EnumSuitList, HuseHeartsCardInformation, ts, DeckOfCardsWPF <HuseHeartsCardInformation>, HuseHeartsPlayerItem>(); _dummy1 = new BaseHandWPF <HuseHeartsCardInformation, ts, DeckOfCardsWPF <HuseHeartsCardInformation> >(); _blind1 = new BaseHandWPF <HuseHeartsCardInformation, ts, DeckOfCardsWPF <HuseHeartsCardInformation> >(); _trick1.Width = 350; _dummy1.Divider = 1.4; StackPanel mainStack = new StackPanel(); ParentSingleUIContainer?restoreP = null; if (test.SaveOption == EnumTestSaveCategory.RestoreOnly) { restoreP = new ParentSingleUIContainer() { Name = nameof(HuseHeartsMainViewModel.RestoreScreen) }; } StackPanel otherStack = new StackPanel(); otherStack.Orientation = Orientation.Horizontal; mainStack.Children.Add(otherStack); _score.AddColumn("Cards Left", false, nameof(HuseHeartsPlayerItem.ObjectCount)); //very common. _score.AddColumn("Tricks Won", false, nameof(HuseHeartsPlayerItem.TricksWon)); _score.AddColumn("Current Score", false, nameof(HuseHeartsPlayerItem.CurrentScore)); _score.AddColumn("Previous Score", false, nameof(HuseHeartsPlayerItem.PreviousScore)); _score.AddColumn("Total Score", false, nameof(HuseHeartsPlayerItem.TotalScore)); SimpleLabelGrid firstInfo = new SimpleLabelGrid(); firstInfo.AddRow("Turn", nameof(HuseHeartsMainViewModel.NormalTurn)); firstInfo.AddRow("Status", nameof(HuseHeartsMainViewModel.Status)); firstInfo.AddRow("Round", nameof(HuseHeartsMainViewModel.RoundNumber)); otherStack.Children.Add(_score); otherStack.Children.Add(firstInfo.GetContent); otherStack.Children.Add(_trick1); ParentSingleUIContainer parent = new ParentSingleUIContainer() { Name = nameof(HuseHeartsMainViewModel.PassingScreen) }; otherStack.Children.Add(parent); parent = new ParentSingleUIContainer() { Name = nameof(HuseHeartsMainViewModel.MoonScreen) }; otherStack.Children.Add(parent); otherStack.Children.Add(_blind1); mainStack.Children.Add(_playerHandWPF); mainStack.Children.Add(_dummy1); if (restoreP != null) { mainStack.Children.Add(restoreP); //default add to grid but does not have to. } Content = mainStack; }
public HorseshoeCardGameMainView(IEventAggregator aggregator, TestOptions test, HorseshoeCardGameVMData model, HorseshoeCardGameGameContainer gameContainer ) { _aggregator = aggregator; _model = model; _gameContainer = gameContainer; _aggregator.Subscribe(this); _score = new ScoreBoardWPF(); _playerHandWPF = new BaseHandWPF <HorseshoeCardGameCardInformation, ts, DeckOfCardsWPF <HorseshoeCardGameCardInformation> >(); _trick1 = new SeveralPlayersTrickWPF <EnumSuitList, HorseshoeCardGameCardInformation, ts, DeckOfCardsWPF <HorseshoeCardGameCardInformation>, HorseshoeCardGamePlayerItem>(); StackPanel mainStack = new StackPanel(); mainStack.Children.Add(_trick1); _score.AddColumn("Cards Left", false, nameof(HorseshoeCardGamePlayerItem.ObjectCount)); //very common. _score.AddColumn("Tricks Won", true, nameof(HorseshoeCardGamePlayerItem.TricksWon), rightMargin: 10); _score.AddColumn("Previous Score", false, nameof(HorseshoeCardGamePlayerItem.PreviousScore)); _score.AddColumn("Total Score", false, nameof(HorseshoeCardGamePlayerItem.TotalScore)); SimpleLabelGrid firstInfo = new SimpleLabelGrid(); firstInfo.AddRow("Turn", nameof(HorseshoeCardGameMainViewModel.NormalTurn)); firstInfo.AddRow("Status", nameof(HorseshoeCardGameMainViewModel.Status)); ParentSingleUIContainer?restoreP = null; if (test.SaveOption == EnumTestSaveCategory.RestoreOnly) { restoreP = new ParentSingleUIContainer() { Name = nameof(HorseshoeCardGameMainViewModel.RestoreScreen) }; } mainStack.Children.Add(_playerHandWPF); mainStack.Children.Add(firstInfo.GetContent); mainStack.Children.Add(_score); Grid finalGrid = new Grid(); Grid tempGrid = new Grid(); AddLeftOverRow(tempGrid, 1); AddLeftOverRow(tempGrid, 1); AddLeftOverColumn(finalGrid, 1); AddAutoColumns(finalGrid, 1); AddControlToGrid(finalGrid, mainStack, 0, 0); AddControlToGrid(finalGrid, tempGrid, 0, 1); AddControlToGrid(tempGrid, _temp1, 0, 0); AddControlToGrid(tempGrid, _temp2, 1, 0); if (restoreP != null) { mainStack.Children.Add(restoreP); //default add to grid but does not have to. } Content = finalGrid; }
public SnagCardGameMainView(IEventAggregator aggregator, TestOptions test, SnagCardGameVMData model ) { _aggregator = aggregator; _model = model; _aggregator.Subscribe(this); _deckGPile = new BaseDeckWPF <SnagCardGameCardInformation, ts, DeckOfCardsWPF <SnagCardGameCardInformation> >(); _discardGPile = new BasePileWPF <SnagCardGameCardInformation, ts, DeckOfCardsWPF <SnagCardGameCardInformation> >(); _score = new ScoreBoardWPF(); _playerHandWPF = new BaseHandWPF <SnagCardGameCardInformation, ts, DeckOfCardsWPF <SnagCardGameCardInformation> >(); _trick1 = new SeveralPlayersTrickWPF <EnumSuitList, SnagCardGameCardInformation, ts, DeckOfCardsWPF <SnagCardGameCardInformation>, SnagCardGamePlayerItem>(); _bar1 = new BaseHandWPF <SnagCardGameCardInformation, ts, DeckOfCardsWPF <SnagCardGameCardInformation> >(); _human1 = new BaseHandWPF <SnagCardGameCardInformation, ts, DeckOfCardsWPF <SnagCardGameCardInformation> >(); _opponent1 = new BaseHandWPF <SnagCardGameCardInformation, ts, DeckOfCardsWPF <SnagCardGameCardInformation> >(); _bar1.HandType = HandObservable <SnagCardGameCardInformation> .EnumHandList.Vertical; _bar1.ExtraControlSpace = 20; StackPanel mainStack = new StackPanel(); ParentSingleUIContainer?restoreP = null; if (test.SaveOption == EnumTestSaveCategory.RestoreOnly) { restoreP = new ParentSingleUIContainer() { Name = nameof(SnagCardGameMainViewModel.RestoreScreen) }; } StackPanel otherStack = new StackPanel(); otherStack.Orientation = Orientation.Horizontal; StackPanel tempStack = new StackPanel(); otherStack.Children.Add(_trick1); tempStack.Children.Add(_human1); tempStack.Children.Add(_opponent1); otherStack.Children.Add(tempStack); mainStack.Children.Add(otherStack); _score.AddColumn("Cards Won", true, nameof(SnagCardGamePlayerItem.CardsWon)); _score.AddColumn("Current Points", true, nameof(SnagCardGamePlayerItem.CurrentPoints)); _score.AddColumn("Total Points", true, nameof(SnagCardGamePlayerItem.TotalPoints)); SimpleLabelGrid firstInfo = new SimpleLabelGrid(); firstInfo.AddRow("Turn", nameof(SnagCardGameMainViewModel.NormalTurn)); firstInfo.AddRow("Status", nameof(SnagCardGameMainViewModel.Status)); firstInfo.AddRow("Instructions", nameof(SnagCardGameMainViewModel.Instructions)); mainStack.Children.Add(_playerHandWPF); mainStack.Children.Add(firstInfo.GetContent); mainStack.Children.Add(_score); Grid otherGrid = new Grid(); AddLeftOverColumn(otherGrid, 20); AddLeftOverColumn(otherGrid, 80); // can always be adjusted AddControlToGrid(otherGrid, _bar1, 0, 0); AddControlToGrid(otherGrid, mainStack, 0, 1); _deckGPile.Margin = new Thickness(5, 5, 5, 5); _discardGPile.Margin = new Thickness(5, 5, 5, 5); if (restoreP != null) { mainStack.Children.Add(restoreP); //default add to grid but does not have to. } Content = otherGrid; }