Пример #1
0
 protected virtual void button1_Click(object sender, EventArgs e)
 {
     if (LogIn(txtUsername.Text, txtPassword.Text, ""))
     {
         seuntjie = new SeuntjieBot(1261);
         seuntjie.ConnectionString    = ConnectionString;
         seuntjie.RainMode            = (RainType)(rdbNat.Checked ? 0 : rdbUser.Checked ? 1 : 2);
         seuntjie.MinRain             = nudMinRain.Value;
         seuntjie.RainPercentage      = nudRainPerc.Value / 100m;
         seuntjie.RainInterval        = new TimeSpan(0, 0, (int)(nudRainTime.Value * 60m));
         seuntjie.LogOnly             = chkLogOnly.Checked;
         seuntjie.RainScore           = (int)numericUpDown1.Value;
         seuntjie.ActiveUsersChanged += seuntjie_ActiveUsersChanged;
         seuntjie.GetBalance         += GetBalance;
         seuntjie.SendMessage        += seuntjie_SendMessage;
         seuntjie.SendRain           += seuntjie_SendRain;
         seuntjie.CommandsUpdated    += seuntjie_CommandsUpdated;
         seuntjie.loadCommands();
         seuntjie.maxMessage = 250;
     }
 }
Пример #2
0
        protected virtual void button1_Click(object sender, EventArgs e)
        {
            if (LogIn(txtUsername.Text, txtPassword.Text, ""))
            {

                seuntjie = new SeuntjieBot(1261);
                seuntjie.ConnectionString = ConnectionString;
                seuntjie.RainMode = (RainType)(rdbNat.Checked ? 0 : rdbUser.Checked ? 1 : 2);
                seuntjie.MinRain = nudMinRain.Value;
                seuntjie.RainPercentage = nudRainPerc.Value / 100m;
                seuntjie.RainInterval = new TimeSpan(0, 0, (int)(nudRainTime.Value * 60m));
                seuntjie.LogOnly = chkLogOnly.Checked;
                seuntjie.RainScore = (int)numericUpDown1.Value;
                seuntjie.ActiveUsersChanged += seuntjie_ActiveUsersChanged;
                seuntjie.GetBalance += GetBalance;
                seuntjie.SendMessage += seuntjie_SendMessage;
                seuntjie.SendRain += seuntjie_SendRain;
                seuntjie.CommandsUpdated += seuntjie_CommandsUpdated;
                seuntjie.loadCommands();
                seuntjie.maxMessage = 250;

            }
        }