public virtual bool CanMainHeroDoSettlementAction(MBSettlement settlement, SettlementAction settlementAction, out bool shouldBeDisabled, out MBTextObject wrappedDisabledText) { TextObject disabledText; var result = UnwrappedObject.CanMainHeroDoSettlementAction(settlement, settlementAction, out shouldBeDisabled, out disabledText ); wrappedDisabledText = disabledText; return(result); }
public static void doDone(SettlementAction actionObject) { LogicEvent.fire2Lua("onSettlement", actionObject.winner); }