public void SaveCurrentSettings() { // Synchronize across processes with a Mutex to avoid partial reads/writes RunSynchronized(DoSaveSettings); LoggingHelper.ChangeLogLevel(_settingsProvider.Settings.ApplicationSettings.LoggingLevel); SettingsSaved?.Invoke(this, EventArgs.Empty); }
public SettingsForm() { Title = "Settings - arcdps Log Manager"; ClientSize = new Size(400, -1); MinimumSize = new Size(400, 300); var pages = new SettingsPage[] { new LogsSettingsPage(), new ApiSettingsPage(), new DpsReportUploadSettingsPage(), new UpdateSettingsPage() }; var tabs = new TabControl(); foreach (var page in pages) { tabs.Pages.Add(page); } var saveButton = new Button { Text = "Save" }; saveButton.Click += (sender, args) => { foreach (var page in pages) { page.SaveSettings(); } SettingsSaved?.Invoke(this, EventArgs.Empty); Close(); }; var layout = new DynamicLayout(); layout.BeginVertical(new Padding(10)); { layout.Add(tabs); } layout.EndVertical(); layout.Add(null); layout.BeginVertical(new Padding(10)); { layout.BeginHorizontal(); { layout.Add(null, xscale: true); layout.Add(saveButton, xscale: false); } layout.EndHorizontal(); } layout.EndVertical(); Content = layout; }
public void Save() { using (var fs = new FileStream(AppInformation.SettingsPath, FileMode.Create)) { new BinaryFormatter().Serialize(fs, this); } SettingsSaved?.Invoke(this, EventArgs.Empty); }
public void SaveSettings() { Logger.Log("Writing settings INI."); ForceLowestDetailLevel.Value = false; SettingsIni.WriteIniFile(); SettingsSaved?.Invoke(this, EventArgs.Empty); }
public void SaveSettings() { Logger.Log("Writing settings INI."); ApplyDefaults(); SettingsIni.WriteIniFile(); SettingsSaved?.Invoke(this, EventArgs.Empty); }
private void Save() { _appSettings.WorkshopPath = WorkshopPath; _appSettings.ModPath = ModPath; _appSettings.ActiveFileName = ActiveFileName; _appSettings.BakkesModPath = BakkesModPath; _appSettings.RocketLeaguePath = RocketLeaguePath; _appSettings.SaveSettings(); SettingsSaved?.Invoke(this, EventArgs.Empty); }
public static void Save() { var settings = new SettingsData(); settings.Record(Terraria3D.Instance); var json = JsonConvert.SerializeObject(settings, Formatting.Indented); FileUtils.SaveJSON(json, Terraria3D.Instance.DisplayName); SettingsSaved?.Invoke(settings); }
private void SettingsViewModel_SettingsSaved(object sender, SettingsSavedEventArgs e) { this.toastView.InitToast(); this.toastView.DisplayAction(ToastifyActionEnum.SettingsSaved); this.LstHotKeys.GetBindingExpression(ItemsControl.ItemsSourceProperty)?.UpdateTarget(); this.HotkeyGrid.GetBindingExpression(DataContextProperty)?.UpdateTarget(); SettingsSaved?.Invoke(sender, e); }
private void btnDone_Click(object sender, EventArgs e) { if (Folders.Count > 0) { App.AppSettings = new Settings(); App.AppSettings.ImageLocations = Folders.ToList(); App.SaveSettings(); SettingsSaved?.Invoke(this, EventArgs.Empty); Close(); } }
public void LoadAllSettings() { LoadAllSettingsSynchronized(); var version = _versionHelper.ApplicationVersion.ToString(); if (version != _settingsProvider.Settings.CreatorAppSettings.LastLoginVersion) { _settingsProvider.Settings.CreatorAppSettings.LastLoginVersion = version; } SettingsSaved?.Invoke(this, EventArgs.Empty); }
public static bool Save() { try { File.WriteAllText(ConfigPath, JsonConvert.SerializeObject(Settings, Formatting.Indented)); Settings.LastModified = File.GetLastWriteTime(ConfigPath); SettingsSaved?.Invoke(); return(true); } catch (Exception e) { Logger.Log(LogType.Error, $"Failed to save config file: {e.Message}"); Logger.Log(LogType.Debug, $"Stacktrace: {e.StackTrace}"); return(false); } }
public override void Save() { // Disallow auto-start in debug mode to make things simpler #if DEBUG IsAutoStartEnabled = false; #endif base.Save(); // Update values in the registry _extendedGammaRangeSwitch.IsSet = IsExtendedGammaRangeUnlocked; _autoStartSwitch.IsSet = IsAutoStartEnabled; SettingsSaved?.Invoke(this, EventArgs.Empty); }
public void Save(string valueName, object value) { try { if (registryKeyWritable == null) { registryKeyWritable = Registry.CurrentUser.CreateSubKey(registryPath); } registryKeyWritable.SetValue(valueName, value == null ? string.Empty : value.GetType() == typeof(bool) ? (bool)value ? 1 : 0 : value); SettingsSaved?.Invoke(this, registryKeyWritable); } catch (SecurityException exception) { Debug.WriteLine(exception); RegistryAccessFailed?.Invoke(this, registryKeyWritable); } catch (Exception exception) { Debug.WriteLine(exception); } }
public static void SaveSettings(ISettings settings) { try { if (!store.CollectionExists(settings.Key)) { store.CreateCollection(settings.Key); } if (SaveSettingsIntoStore(settings)) { SettingsSaved?.Invoke(); } } catch (Exception ex) { Debug.Fail(ex.Message); } }
public bool SaveSettings(PlayerSettings settings) { _logger.Write("Saving settings file."); try { using (var writeStream = new StreamWriter(GetSettingsFilePath())) { var xmlSerializer = GetSerializer(); xmlSerializer.Serialize(writeStream, settings); writeStream.Close(); SettingsSaved?.Invoke(settings); return(true); } } catch (Exception ex) { _logger.Write(ex); _notificationService.ShowNotification("Settings", $"Failed to save settings. Error message: {ex.Message}", true); } return(false); }
public void OnSettingsSaved(SettingsEventArgs e) { SettingsSaved?.Invoke(this, e); }
protected virtual void OnSettingsSaved(string filePath, bool result) { SettingsSaved?.Invoke((T)this, filePath, result); }
public SettingsForm(ManagerForm managerForm) { Title = "Settings - arcdps Log Manager"; ClientSize = new Size(400, -1); MinimumSize = new Size(400, 300); var apiDataCheckbox = new CheckBox { Text = "Use the Guild Wars 2 API", Checked = Settings.UseGW2Api }; var dialog = new SelectFolderDialog(); var locationTextBox = new TextBox { ReadOnly = true, PlaceholderText = "Log Location", }; var locationDialogButton = new Button { Text = "Select Log Directory" }; locationDialogButton.Click += (sender, args) => { if (dialog.ShowDialog(this) == DialogResult.Ok) { locationTextBox.Text = dialog.Directory; } }; var saveButton = new Button { Text = "Save" }; saveButton.Click += (sender, args) => { Settings.UseGW2Api = apiDataCheckbox.Checked ?? false; if (locationTextBox.Text.Trim() != Settings.LogRootPaths.FirstOrDefault()) { Settings.LogRootPaths = new [] { locationTextBox.Text }; // TODO: Subscribe from the manager form, and pass if location was changed through event args managerForm?.ReloadLogs(); } SettingsSaved?.Invoke(this, EventArgs.Empty); Close(); }; var layout = new DynamicLayout(); layout.BeginVertical(spacing: new Size(5, 5), padding: new Padding(10)); { layout.BeginGroup("Logs", new Padding(5), new Size(5, 5)); { layout.AddRow(new Label { Text = "The directory in which your arcdps logs are stored. Subdirectories " + "are also searched, do not choose a parent directory containing more " + "irrelevant files unless you like extra waiting.", Wrap = WrapMode.Word, Height = 50 }); layout.AddRow(locationTextBox); layout.AddRow(locationDialogButton); } layout.EndGroup(); layout.BeginGroup("Data", new Padding(5), new Size(5, 5)); { layout.AddRow(new Label { Text = "The program can use the official Guild Wars 2 API to retrieve guild data. " + "No API key is required. If this is not enabled, guild names and " + "tags will not be available.", Wrap = WrapMode.Word, Height = 50 }); layout.AddRow(apiDataCheckbox); } layout.EndGroup(); } layout.EndVertical(); layout.Add(null); layout.BeginVertical(padding: new Padding(10)); { layout.BeginHorizontal(); { layout.Add(null, xscale: true); layout.Add(saveButton, xscale: false); } layout.EndHorizontal(); } layout.EndVertical(); Content = layout; if (Settings.LogRootPaths.Any()) { if (Settings.LogRootPaths.Count > 1) { // There is currently no interface for adding more than one log directory, so this would end up // losing some quietly when that is implemented. throw new NotImplementedException(); } string logRootPath = Settings.LogRootPaths.Single(); if (Directory.Exists(logRootPath)) { dialog.Directory = logRootPath; } locationTextBox.Text = logRootPath; } else { string defaultDirectory = GetDefaultLogDirectory(); if (Directory.Exists(defaultDirectory)) { dialog.Directory = defaultDirectory; locationTextBox.Text = defaultDirectory; } } }
private void SettingsViewModel_SettingsSaved(object sender, SettingsSavedEventArgs e) { this.toastView.InitToast(); this.toastView.DisplayAction(ToastifyAction.SettingsSaved); SettingsSaved?.Invoke(sender, e); }
private void HandleSettingsSaved() { _settingsWindowViewModel.SaveSettings(); SettingsSaved?.Invoke(this, new SettingsSavedEventArgs(_settingsWindowViewModel.Settings)); }
/// <summary> /// Fires the SettingsSaved event. /// </summary> private void OnSettingsSaved() { SettingsSaved?.Invoke(this, EventArgs.Empty); }
private void SerialiseToFile(string saveLocation) { SettingsSaved?.Invoke(this, new EventArgs()); File.WriteAllText(saveLocation, JsonConvert.SerializeObject(this, Formatting.Indented)); }
protected virtual void OnSettingsSaved(EventArgs e) { SettingsSaved?.Invoke(this, e); }