private void OpenSettingsMenu() { FMODUtil.RaiseEvent(SoundsTable.UIClick); SettingsGameMenu.Initialize(false); InGameEscapeMenu.menu.PopupChild(SettingsGameMenu.Menu); }
private void SettingsGameButton_ClickEvent(object sender, Reusable.Event.ClickEventArgs e) { FMODUtil.RaiseEvent(SoundsTable.UIClick); SettingsGameMenu.Initialize(true); MainMenu.MainMenuID.PopupChild(SettingsGameMenu.Menu); }