public override void Enter()
    {
        base.Enter();
        contentManager.enabled = true;
        settingsButton.FadeIn();

        if (storyJSON == null)
        {
            Debug.LogWarning("Drag a valid story JSON file into the StoryReader component.");
            enabled = false;
        }
        story = new Story(storyJSON.text);
        StartCoroutine(OnAdvanceStory());
    }
Пример #2
0
    public override void Enter()
    {
        base.Enter();
        contentManager.enabled = true;
        settingsButton.FadeIn();

        if (storyJSON == null)
        {
            Debug.LogWarning("Drag a valid story JSON file into the StoryReader component.");
            enabled = false;
        }
        story = new Story(storyJSON.text);
        StartCoroutine(OnAdvanceStory());
        if (PlayerPrefs.HasKey("inkSaveState_stefanovaigra"))
        {
            string savedState = PlayerPrefs.GetString("inkSaveState_stefanovaigra");
            story.state.LoadJson(savedState);
        }
    }