Пример #1
0
        public static string AssetPath(this Settings.File self)
        {
            switch (self)
            {
            case Settings.File.Data:
                return("Assets/Editor/iTunesController/Data.asset");

            default: return("");
            }
        }
Пример #2
0
        public static string FullPath(this Settings.File self)
        {
            switch (self)
            {
            case Settings.File.Data:
                return(UnityEngine.Application.dataPath + "/Editor/iTunesController/Data.asset");

            case Settings.File.iTunesShellScript:
                return(UnityEngine.Application.dataPath + "/Editor/iTunesController/itunes.sh");

            default: return("");
            }
        }