public void Set_ClanInfo(ByteBuffer buff) { if (this.label_clan_level.InvokeRequired) { Set_ClanInfo_Callback d = new Set_ClanInfo_Callback(Set_ClanInfo); label_clan_level.Invoke(d, new object[] { buff }); return; } string clan_name = ""; string clan_leader = ""; uint clan_crest = 0; uint clan_level = 0; uint clan_castle = 0; uint clan_hideout = 0; uint my_level = 0; int clan_rep = 0; uint ally_id = 0; string ally_name = "";; uint ally_crest = 0; uint in_war = 0; buff.ReadUInt32(); //main or sub pledge 1 = academy, 0 = main uint clan_id = buff.ReadUInt32(); uint clan_type = buff.ReadUInt32(); //pledge type, 0 = main bool update = false; if (Globals.gamedata.Chron >= Chronicle.CT3_0) { switch (clan_type) { case 0x00: //main clan clan_name = buff.ReadString(); clan_leader = buff.ReadString(); clan_crest = buff.ReadUInt32(); clan_level = buff.ReadUInt32(); clan_castle = buff.ReadUInt32(); clan_hideout = buff.ReadUInt32(); buff.ReadUInt32(); //fort? buff.ReadUInt32(); //rank? my_level = buff.ReadUInt32(); clan_rep = buff.ReadInt32(); buff.ReadUInt32(); //1 0 0 0 buff.ReadUInt32(); //0 0 0 0 ally_id = buff.ReadUInt32(); ally_name = buff.ReadString(); ally_crest = buff.ReadUInt32(); in_war = buff.ReadUInt32(); buff.ReadUInt32(); //territory castle id? Globals.ClanMembers = buff.ReadUInt32(); //System.BitConverter.ToInt32(buff,offset);offset+=4; //Globals.l2net_home.Add_Text("Clan name: " + clan_name, Globals.Green, TextType.BOT); //Globals.l2net_home.Add_Text("Clan leader: " + clan_leader, Globals.Green, TextType.BOT); //Globals.l2net_home.Add_Text("Clan crest: " + clan_crest.ToString("X2"), Globals.Green, TextType.BOT); //Globals.l2net_home.Add_Text("Clan level: " + clan_level.ToString(), Globals.Green, TextType.BOT); //Globals.l2net_home.Add_Text("Clan rep: " + clan_rep.ToString(), Globals.Green, TextType.BOT); //Globals.l2net_home.Add_Text("Ally name: " + ally_name, Globals.Green, TextType.BOT); //Globals.l2net_home.Add_Text("Clan members: " + Globals.ClanMembers.ToString(), Globals.Green, TextType.BOT); Globals.ClanOnline = 0; listView_char_clan.BeginUpdate(); listView_char_clan.Items.Clear(); for (uint i = 0; i < Globals.ClanMembers; i++) { Set_MemberInfo(buff, false); } listView_char_clan.EndUpdate(); update = true; break; case 0x64000000: //1st royal guard break; case 0xC8000000: //2nd royal guard break; case 0xE9030000: //1st order of knights break; case 0xEA030000: //2nd order of knights break; case 0xD1070000: //3rd order of knights break; case 0xD2070000: //4th order of knights break; case 0xFFFFFFFF: //academy break; } } else { clan_name = buff.ReadString(); clan_leader = buff.ReadString(); clan_crest = buff.ReadUInt32(); clan_level = buff.ReadUInt32(); clan_castle = buff.ReadUInt32(); clan_hideout = buff.ReadUInt32(); my_level = buff.ReadUInt32(); clan_rep = buff.ReadInt32(); buff.ReadUInt32(); //1 0 0 0 buff.ReadUInt32(); //0 0 0 0 buff.ReadUInt32(); //0 0 0 0 ally_id = buff.ReadUInt32(); ally_name = buff.ReadString(); ally_crest = buff.ReadUInt32(); in_war = buff.ReadUInt32(); Globals.ClanMembers = buff.ReadUInt32();//System.BitConverter.ToInt32(buff,offset);offset+=4; //Globals.l2net_home.Add_Text("Clan members: " + Globals.ClanMembers.ToString(), Globals.Green, TextType.BOT); Globals.ClanOnline = 0; listView_char_clan.BeginUpdate(); //listView_char_clan.ListViewItemSorter = null; listView_char_clan.Items.Clear(); for (uint i = 0; i < Globals.ClanMembers; i++) { Set_MemberInfo(buff, false); } //listView_char_clan.ListViewItemSorter = lvwColumnSorter_clan; listView_char_clan.EndUpdate(); update = true; } if (update) { label_clan_name.Text = clan_name; label_clan_leader.Text = clan_leader; label_clan_level.Text = clan_level.ToString(); label_clan_castle.Text = clan_castle.ToString(); label_clan_hall.Text = clan_hideout.ToString(); label_clan_rep.Text = clan_rep.ToString(); label_clan_war.Text = in_war.ToString(); label_caln_ally.Text = ally_name; label_clan_online.Text = Globals.m_ResourceManager.GetString("col_Online") + ": " + Globals.ClanOnline.ToString() + "/" + Globals.ClanMembers.ToString(); try { if (pictureBox_clan_crest.BackgroundImage != null) { pictureBox_clan_crest.BackgroundImage.Dispose(); pictureBox_clan_crest.BackgroundImage = null; } string path = Globals.PATH + "\\crests\\" + clan_crest.ToString() + ".bmp"; //Globals.l2net_home.Add_Text("Crest location pre: " + path); pictureBox_clan_crest.BackgroundImage = new System.Drawing.Bitmap(path); //Globals.l2net_home.Add_Text("Crest location: " +path); } catch (Exception e) { pictureBox_clan_crest.BackgroundImage = new System.Drawing.Bitmap(16, 8); Globals.l2net_home.Add_Text("Exception: " + e.Message, Globals.Green, TextType.BOT); } } }
public void Set_ClanInfo(ByteBuffer buff) { if (this.label_clan_level.InvokeRequired) { Set_ClanInfo_Callback d = new Set_ClanInfo_Callback(Set_ClanInfo); label_clan_level.Invoke(d, new object[] { buff }); return; } string clan_name = ""; string clan_leader = ""; uint clan_crest = 0; uint clan_level = 0; uint clan_castle = 0; uint clan_hideout = 0; uint my_level = 0; int clan_rep = 0; uint ally_id = 0; string ally_name = ""; ; uint ally_crest = 0; uint in_war = 0; buff.ReadUInt32();//main or sub pledge 1 = academy, 0 = main uint clan_id = buff.ReadUInt32(); uint clan_type = buff.ReadUInt32();//pledge type, 0 = main bool update = false; if (Globals.gamedata.Chron >= Chronicle.CT3_0) { switch (clan_type) { case 0x00: //main clan clan_name = buff.ReadString(); clan_leader = buff.ReadString(); clan_crest = buff.ReadUInt32(); clan_level = buff.ReadUInt32(); clan_castle = buff.ReadUInt32(); clan_hideout = buff.ReadUInt32(); buff.ReadUInt32(); //fort? buff.ReadUInt32(); //rank? my_level = buff.ReadUInt32(); clan_rep = buff.ReadInt32(); buff.ReadUInt32();//1 0 0 0 buff.ReadUInt32();//0 0 0 0 ally_id = buff.ReadUInt32(); ally_name = buff.ReadString(); ally_crest = buff.ReadUInt32(); in_war = buff.ReadUInt32(); buff.ReadUInt32(); //territory castle id? Globals.ClanMembers = buff.ReadUInt32();//System.BitConverter.ToInt32(buff,offset);offset+=4; //Globals.l2net_home.Add_Text("Clan name: " + clan_name, Globals.Green, TextType.BOT); //Globals.l2net_home.Add_Text("Clan leader: " + clan_leader, Globals.Green, TextType.BOT); //Globals.l2net_home.Add_Text("Clan crest: " + clan_crest.ToString("X2"), Globals.Green, TextType.BOT); //Globals.l2net_home.Add_Text("Clan level: " + clan_level.ToString(), Globals.Green, TextType.BOT); //Globals.l2net_home.Add_Text("Clan rep: " + clan_rep.ToString(), Globals.Green, TextType.BOT); //Globals.l2net_home.Add_Text("Ally name: " + ally_name, Globals.Green, TextType.BOT); //Globals.l2net_home.Add_Text("Clan members: " + Globals.ClanMembers.ToString(), Globals.Green, TextType.BOT); Globals.ClanOnline = 0; listView_char_clan.BeginUpdate(); listView_char_clan.Items.Clear(); for (uint i = 0; i < Globals.ClanMembers; i++) { Set_MemberInfo(buff, false); } listView_char_clan.EndUpdate(); update = true; break; case 0x64000000: //1st royal guard break; case 0xC8000000: //2nd royal guard break; case 0xE9030000: //1st order of knights break; case 0xEA030000: //2nd order of knights break; case 0xD1070000: //3rd order of knights break; case 0xD2070000: //4th order of knights break; case 0xFFFFFFFF: //academy break; } } else { clan_name = buff.ReadString(); clan_leader = buff.ReadString(); clan_crest = buff.ReadUInt32(); clan_level = buff.ReadUInt32(); clan_castle = buff.ReadUInt32(); clan_hideout = buff.ReadUInt32(); my_level = buff.ReadUInt32(); clan_rep = buff.ReadInt32(); buff.ReadUInt32();//1 0 0 0 buff.ReadUInt32();//0 0 0 0 buff.ReadUInt32();//0 0 0 0 ally_id = buff.ReadUInt32(); ally_name = buff.ReadString(); ally_crest = buff.ReadUInt32(); in_war = buff.ReadUInt32(); Globals.ClanMembers = buff.ReadUInt32();//System.BitConverter.ToInt32(buff,offset);offset+=4; //Globals.l2net_home.Add_Text("Clan members: " + Globals.ClanMembers.ToString(), Globals.Green, TextType.BOT); Globals.ClanOnline = 0; listView_char_clan.BeginUpdate(); //listView_char_clan.ListViewItemSorter = null; listView_char_clan.Items.Clear(); for (uint i = 0; i < Globals.ClanMembers; i++) { Set_MemberInfo(buff, false); } //listView_char_clan.ListViewItemSorter = lvwColumnSorter_clan; listView_char_clan.EndUpdate(); update = true; } if (update) { label_clan_name.Text = clan_name; label_clan_leader.Text = clan_leader; label_clan_level.Text = clan_level.ToString(); label_clan_castle.Text = clan_castle.ToString(); label_clan_hall.Text = clan_hideout.ToString(); label_clan_rep.Text = clan_rep.ToString(); label_clan_war.Text = in_war.ToString(); label_caln_ally.Text = ally_name; label_clan_online.Text = Globals.m_ResourceManager.GetString("col_Online") + ": " + Globals.ClanOnline.ToString() + "/" + Globals.ClanMembers.ToString(); try { if (pictureBox_clan_crest.BackgroundImage != null) { pictureBox_clan_crest.BackgroundImage.Dispose(); pictureBox_clan_crest.BackgroundImage = null; } string path = Globals.PATH + "\\crests\\" + clan_crest.ToString() + ".bmp"; //Globals.l2net_home.Add_Text("Crest location pre: " + path); pictureBox_clan_crest.BackgroundImage = new System.Drawing.Bitmap(path); //Globals.l2net_home.Add_Text("Crest location: " +path); } catch (Exception e) { pictureBox_clan_crest.BackgroundImage = new System.Drawing.Bitmap(16, 8); Globals.l2net_home.Add_Text("Exception: " + e.Message, Globals.Green, TextType.BOT); } } }