// SteamAPICall_t public CallbackHandle SetUserItemVote(PublishedFileId_t nPublishedFileID /*PublishedFileId_t*/, bool bVoteUp /*bool*/, Action <SetUserItemVoteResult_t, bool> CallbackFunction = null /*Action<SetUserItemVoteResult_t, bool>*/) { SteamAPICall_t callback = 0; callback = platform.ISteamUGC_SetUserItemVote(nPublishedFileID.Value, bVoteUp); if (CallbackFunction == null) { return(null); } return(SetUserItemVoteResult_t.CallResult(steamworks, callback, CallbackFunction)); }
void OnSetUserItemVoteResult(SetUserItemVoteResult_t pCallback, bool bIOFailure) { Debug.Log("[" + SetUserItemVoteResult_t.k_iCallback + " - SetUserItemVoteResult] - " + pCallback.m_nPublishedFileId + " -- " + pCallback.m_eResult + " -- " + pCallback.m_bVoteUp); }
private void OnSetUserItemVoteResult(SetUserItemVoteResult_t result, bool bIOFailure) { Debug.Log("OnSetUserItemVoteResult: " + result.m_eResult); }