Пример #1
0
    // Use this for initialization
    void Start()
    {
        sr      = cam.GetComponent <SetResolution>();
        resdrop = GetComponent <Dropdown>();

        resdrop.onValueChanged.AddListener(delegate { DropdownValueChanged(resdrop); });
    }
Пример #2
0
    // Use this for initialization
    void Start()
    {
        sr       = cam.GetComponent <SetResolution>();
        quitbutt = GetComponent <Button>();

        quitbutt.onClick.AddListener(delegate { ButtonPressed(); });
    }
Пример #3
0
    // Use this for initialization
    void Start()
    {
        sr           = cam.GetComponent <SetResolution>();
        fulltog      = GetComponent <Toggle>();
        fulltog.isOn = sr.full;

        fulltog.onValueChanged.AddListener(delegate { TogglePressed(fulltog); });
    }
Пример #4
0
 void Awake()
 {
     DontDestroyOnLoad(transform.gameObject);
     if (main == null)
     {
         main = this;
     }
     else
     {
         GameObject.Destroy(gameObject);              // avoid multiple copies
     }
 }
Пример #5
0
 void Start()
 {
     //
     Instance = this;
     for (int i = 0; i < pages.Count; i++)
     {
         if (i == (int)initState)
         {
             pages[i].SetActive(true);
         }
         else
         {
             pages[i].SetActive(false);
         }
     }
     currentState = initState;
     //
     foreach (var item in pages)
     {
         SetResolution.SetAResolution(item.transform);
     }
 }