// Use this for initialization void Start() { sr = cam.GetComponent <SetResolution>(); resdrop = GetComponent <Dropdown>(); resdrop.onValueChanged.AddListener(delegate { DropdownValueChanged(resdrop); }); }
// Use this for initialization void Start() { sr = cam.GetComponent <SetResolution>(); quitbutt = GetComponent <Button>(); quitbutt.onClick.AddListener(delegate { ButtonPressed(); }); }
// Use this for initialization void Start() { sr = cam.GetComponent <SetResolution>(); fulltog = GetComponent <Toggle>(); fulltog.isOn = sr.full; fulltog.onValueChanged.AddListener(delegate { TogglePressed(fulltog); }); }
void Awake() { DontDestroyOnLoad(transform.gameObject); if (main == null) { main = this; } else { GameObject.Destroy(gameObject); // avoid multiple copies } }
void Start() { // Instance = this; for (int i = 0; i < pages.Count; i++) { if (i == (int)initState) { pages[i].SetActive(true); } else { pages[i].SetActive(false); } } currentState = initState; // foreach (var item in pages) { SetResolution.SetAResolution(item.transform); } }