public GameWorld(int mapId, string name, bool oryxPresent) { Name = name; Background = 0; SetMusic("Overworld"); base.FromWorldMap( typeof(RealmManager).Assembly.GetManifestResourceStream("wServer.realm.worlds.world" + mapId + ".wmap")); SetPieces.ApplySetPieces(this); if (oryxPresent) { Overseer = new Oryx(this); OverseerS = new Oryx(this); OverseerT = new Oryx(this); OverseerF = new Oryx(this); Overseer.Init(); OverseerS.Init(); OverseerT.Init(); OverseerF.Init(); } else { Overseer = null; OverseerS = null; OverseerT = null; OverseerF = null; } }
protected override void Init() { FromWorldMap(new MemoryStream(Manager.Resources.Worlds["Realm"].wmap[_mapId - 1])); SetPieces.ApplySetPieces(this); if (_oryxPresent) { _overseer = new Oryx(this); _overseer.Init(); } }
protected override void Init() { LoadMap("world" + mapId, MapType.Wmap); SetPieces.ApplySetPieces(this); if (oryxPresent) { Overseer = new Realm(this); } else { Overseer = null; } }
protected override void Init() { Log.InfoFormat("Initializing Game World {0}({1}) from map {2}...", Id, Name, _mapId); FromWorldMap(new MemoryStream(Manager.Resources.Worlds["Realm"].wmap[_mapId - 1])); SetPieces.ApplySetPieces(this); if (_oryxPresent) { _overseer = new Oryx(this); _overseer.Init(); } Log.Info("Game World initalized."); }
protected override void Init() { log.InfoFormat("Initializing Game World {0}({1}) from map {2}...", Id, Name, mapId); LoadMap("wServer.realm.worlds.maps.world" + mapId + ".wmap", MapType.Wmap); SetPieces.ApplySetPieces(this); if (oryxPresent) { Overseer = new Oryx(this); } else { Overseer = null; } log.Info("Game World initalized."); }
protected override void Init() { log.Info($"Initializing Game World {Id} ({Name}) from map {mapId}"); FromWorldMap(typeof(RealmManager).Assembly.GetManifestResourceStream("wServer.realm.worlds.world" + mapId + ".wmap")); SetPieces.ApplySetPieces(this); if (oryxPresent) { Overseer = new Oryx(this); Overseer.Init(); } else { Overseer = null; } log.Info("Game World initalized."); }
protected override void Init() { Console.WriteLine("Initializing Game World {0}({1}) from map {2}...", Id, Name, mapId); base.FromWorldMap( typeof(RealmManager).Assembly.GetManifestResourceStream("wServer.realm.worlds.maps.world" + mapId + ".wmap")); SetPieces.ApplySetPieces(this); if (oryxPresent) { Overseer = new Oryx(this); } else { Overseer = null; } Console.WriteLine("Game World initalized."); }
protected override void Init() { var rng = new Random(); Log.Info("Initializing Game World {0}({1}) from map {2}...", Id, Name, _mapId); SBName = _realmNames[rng.Next(1, _realmNames.Length)]; FromWorldMap(new MemoryStream(Manager.Resources.Worlds["Realm"].wmap[_mapId - 1])); SetPieces.ApplySetPieces(this); if (_oryxPresent) { _overseer = new Oryx(this); _overseer.Init(); } Log.Info("Game World initalized."); }
protected override void Init() { if (CheckConfig.IsDebugOn()) { Console.WriteLine("Initializing Game World {0}({1}) from map {2}...", Id, Name, _mapId); } LoadMap("wServer.realm.worlds.maps.world" + _mapId + ".wmap", MapType.Wmap); SetPieces.ApplySetPieces(this); if (_oryxPresent) { Overseer = new Oryx(this); } else { Overseer = null; } if (CheckConfig.IsDebugOn()) { Console.WriteLine("Game World initalized."); } }