private void Form2_OnGameEnded(object sender, GameEndedEventArgs e) { if (e.Joueur == 1) { if ((this.Set.Score1.Point == 6) && (this.Set.Score1.Point - 2 >= this.Set.Score2.Point)) { SetEndedEventArgs seea = new SetEndedEventArgs(1, this.Set); this.OnSetEnded(this, seea); this.Set.Score1.Point = 0; } else { this.Set.ListeJeu.AddLast(new Jeu(e.Jeu)); if (e.Jeu.Score1.Point > e.Jeu.Score2.Point) this.Set.Score1.Point++; else if (e.Jeu.Score1.Point < e.Jeu.Score2.Point) this.Set.Score2.Point++; else this.Set.Score1.Point++; } } else { if ((this.Set.Score2.Point == 6) && (this.Set.Score2.Point - 2 >= this.Set.Score1.Point)) { SetEndedEventArgs seea = new SetEndedEventArgs(2, this.Set); this.OnSetEnded(this, seea); this.Set.Score2.Point = 0; } else { this.Set.ListeJeu.AddLast(new Jeu(e.Jeu)); if (e.Jeu.Score1.Point > e.Jeu.Score2.Point) this.Set.Score1.Point++; else if (e.Jeu.Score1.Point < e.Jeu.Score2.Point) this.Set.Score2.Point++; else this.Set.Score2.Point++; } } this.setJoueur1ToolBox.Text = this.Set.Score1.Point.ToString(); this.setJoueur2ToolBox.Text = this.Set.Score2.Point.ToString(); }
private void Pong_OnSetEnded(object sender, SetEndedEventArgs e) { if (e.Joueur == 1) { if (this.Match.Score1.Point == 3) { MatchEndedEventArgs meea = new MatchEndedEventArgs(this.Match); this.onMatchEnded(this, meea); this.Match.Score1.Point = 0; } else { this.Match.ListeSet.AddLast(new Set(e.Set)); if (e.Set.Score1.Point > e.Set.Score2.Point) this.Match.Score1.Point++; else if (e.Set.Score1.Point < e.Set.Score2.Point) this.Match.Score2.Point++; else this.Match.Score1.Point++; } } else { if (this.Match.Score2.Point == 3) { MatchEndedEventArgs meea = new MatchEndedEventArgs(this.Match); this.onMatchEnded(this, meea); this.Match.Score2.Point = 0; } else { this.Match.ListeSet.AddLast(new Set(e.Set)); if (e.Set.Score1.Point > e.Set.Score2.Point) this.Match.Score1.Point++; else if (e.Set.Score1.Point < e.Set.Score2.Point) this.Match.Score2.Point++; else this.Match.Score2.Point++; } } this.ScoreTexteJoueur1.Texto = this.ScoreJoueur1.Point.ToString() + " - " + this.Jeu.Score1.Point.ToString() + " - " + this.Set.Score1.Point.ToString() + " - " + this.Match.Score1.Point.ToString(); this.ScoreTexteJoueur2.Texto = this.ScoreJoueur2.Point.ToString() + " - " + this.Jeu.Score2.Point.ToString() + " - " + this.Set.Score2.Point.ToString() + " - " + this.Match.Score2.Point.ToString(); }
private void Form2_OnSetEnded(object sender, SetEndedEventArgs e) { if (e.Joueur == 1) { if (this.Match.Score1.Point == 3) { MatchEndedEventArgs meea = new MatchEndedEventArgs(this.Match); this.onMatchEnded(this, meea); this.Match.Score1.Point = 0; } else { this.Match.ListeSet.AddLast(new Set(e.Set)); if (e.Set.Score1.Point > e.Set.Score2.Point) this.Match.Score1.Point++; else if (e.Set.Score1.Point < e.Set.Score2.Point) this.Match.Score2.Point++; else this.Match.Score1.Point++; } } else { if (this.Match.Score2.Point == 3) { MatchEndedEventArgs meea = new MatchEndedEventArgs(this.Match); this.onMatchEnded(this, meea); this.Match.Score2.Point = 0; } else { this.Match.ListeSet.AddLast(new Set(e.Set)); if (e.Set.Score1.Point > e.Set.Score2.Point) this.Match.Score1.Point++; else if (e.Set.Score1.Point < e.Set.Score2.Point) this.Match.Score2.Point++; else this.Match.Score2.Point++; } } this.matchJoueur1ToolBox.Text = this.Match.Score1.Point.ToString(); this.matchJoueur2ToolBox.Text = this.Match.Score2.Point.ToString(); }
private void Pong_OnGameEnded(object sender, GameEndedEventArgs e) { if (e.Joueur == 1) { if ((this.Set.Score1.Point == 6) && (this.Set.Score1.Point - 2 >= this.Set.Score2.Point)) { SetEndedEventArgs seea = new SetEndedEventArgs(1, this.Set); this.OnSetEnded(this, seea); this.Set.Score1.Point = 0; } else { this.Set.ListeJeu.AddLast(new Jeu(e.Jeu)); if (e.Jeu.Score1.Point > e.Jeu.Score2.Point) this.Set.Score1.Point++; else if (e.Jeu.Score1.Point < e.Jeu.Score2.Point) this.Set.Score2.Point++; else this.Set.Score1.Point++; } } else { if ((this.Set.Score2.Point == 6) && (this.Set.Score2.Point - 2 >= this.Set.Score1.Point)) { SetEndedEventArgs seea = new SetEndedEventArgs(2, this.Set); this.OnSetEnded(this, seea); this.Set.Score2.Point = 0; } else { this.Set.ListeJeu.AddLast(new Jeu(e.Jeu)); if (e.Jeu.Score1.Point > e.Jeu.Score2.Point) this.Set.Score1.Point++; else if (e.Jeu.Score1.Point < e.Jeu.Score2.Point) this.Set.Score2.Point++; else this.Set.Score2.Point++; } } this.ScoreTexteJoueur1.Texto = this.ScoreJoueur1.Point.ToString() + " - " + this.Jeu.Score1.Point.ToString() + " - " + this.Set.Score1.Point.ToString() + " - " + this.Match.Score1.Point.ToString(); this.ScoreTexteJoueur2.Texto = this.ScoreJoueur2.Point.ToString() + " - " + this.Jeu.Score2.Point.ToString() + " - " + this.Set.Score2.Point.ToString() + " - " + this.Match.Score2.Point.ToString(); }