static void MenuDoSetCollider() { SetCollider instance = EditorToolbarLoader.GetInstance <SetCollider>(); if (instance != null) { UnityEditor.ProBuilder.EditorUtility.ShowNotification(instance.DoAction().notification); } }
static bool MenuVerifySetCollider() { SetCollider instance = EditorToolbarLoader.GetInstance <SetCollider>(); return(instance != null && instance.enabled); }