public static void EpicClose() { SessionMod SM = new SessionMod(EpicConn); SM.GracefulShutdown(); Progress.Open4GL.DynamicAPI.Session Session = EpicConn.Get(); EpicConn.Release(Session); }
public static void EpicClose() { SessionMod SM = new SessionMod(EpicConn); SM.GracefulShutdown(); Progress.Open4GL.DynamicAPI.Session Session = EpicConn.Get(); EpicConn.Release(Session); }