public void ButtonClick() { Serverino control = GameObject.FindGameObjectWithTag("Control").GetComponent <Serverino>(); if (control.control.isPlayerTurn()) { control.endTurn(); } }
public void ButtonClick() { if (!is_clicked) { Serverino server = GameObject.FindGameObjectWithTag("Control").GetComponent <Serverino>(); server.setState(server.STATE_STARTGAME); is_clicked = true; } }
private void Start() { server = GetServerino.getServerino(); }
public void Start() { this.server = GameObject.FindGameObjectWithTag("Control").GetComponent <Serverino>(); this.control = server.control; }
public void getControlInstance() { server = GameObject.FindGameObjectWithTag("Control").GetComponent <Serverino>(); }
public void setControlReference() { Serverino server = GetServerino.getServerino(); this.control = server.control; }