Пример #1
0
    public void ButtonClick()
    {
        Serverino control = GameObject.FindGameObjectWithTag("Control").GetComponent <Serverino>();

        if (control.control.isPlayerTurn())
        {
            control.endTurn();
        }
    }
Пример #2
0
 public void ButtonClick()
 {
     if (!is_clicked)
     {
         Serverino server = GameObject.FindGameObjectWithTag("Control").GetComponent <Serverino>();
         server.setState(server.STATE_STARTGAME);
         is_clicked = true;
     }
 }
Пример #3
0
 private void Start()
 {
     server = GetServerino.getServerino();
 }
Пример #4
0
 public void Start()
 {
     this.server  = GameObject.FindGameObjectWithTag("Control").GetComponent <Serverino>();
     this.control = server.control;
 }
Пример #5
0
 public void getControlInstance()
 {
     server = GameObject.FindGameObjectWithTag("Control").GetComponent <Serverino>();
 }
Пример #6
0
    public void setControlReference()
    {
        Serverino server = GetServerino.getServerino();

        this.control = server.control;
    }