public async Task LSPDAppSearchVehiclePlate(IPlayer player, string targetPlate) { try { if (player == null || !player.Exists || targetPlate == "") { return; } int charId = User.GetPlayerOnline(player); if (charId <= 0) { return; } if (player.HasPlayerHandcuffs() || player.HasPlayerRopeCuffs()) { HUDHandler.SendNotification(player, 4, 5000, "Wie willst du das mit Handschellen/Fesseln machen?"); return; } if (!ServerFactions.IsCharacterInAnyFaction(charId)) { HUDHandler.SendNotification(player, 4, 5000, "Fehler: Du bist in keiner Fraktion."); return; } if (ServerFactions.GetCharacterFactionId(charId) != 2 && ServerFactions.GetCharacterFactionId(charId) != 1) { HUDHandler.SendNotification(player, 4, 5000, "Fehler: Du bist nicht im L.S.P.D. oder der Justiz angestellt."); return; } if (!ServerFactions.IsCharacterInFactionDuty(charId)) { HUDHandler.SendNotification(player, 4, 5000, "Fehler: Du bist nicht im Dienst."); return; } if (!ServerVehicles.ExistServerVehiclePlate(targetPlate)) { HUDHandler.SendNotification(player, 3, 5000, "Fehler: Das angegebene Kennzeichen wurde nicht gefunden."); return; } int vehicleId = ServerVehicles.GetVehicleIdByPlate(targetPlate); if (vehicleId <= 0) { return; } int ownerId = ServerVehicles.GetVehicleOwnerById(vehicleId); if (ownerId <= 0) { return; } string owner = Characters.GetCharacterName(ownerId); string vehName = ServerVehicles.GetVehicleNameOnHash(ServerVehicles.GetVehicleHashById(vehicleId)); string manufactor = ServerVehicles.GetVehicleManufactorOnHash(ServerVehicles.GetVehicleHashById(vehicleId)); string buyDate = $"{ServerVehicles.GetVehicleBuyDate(vehicleId).ToString("d", CultureInfo.CreateSpecificCulture("de-DE"))}"; string trunk = $"{ServerVehicles.GetVehicleTrunkCapacityOnHash(ServerVehicles.GetVehicleHashById(vehicleId))}kg"; string tax = $"{ServerAllVehicles.GetVehicleTaxes(ServerVehicles.GetVehicleHashById(vehicleId))}$"; string maxfuel = $"{ServerVehicles.GetVehicleFuelLimitOnHash(ServerVehicles.GetVehicleHashById(vehicleId))}"; string fuelType = ServerVehicles.GetVehicleFuelTypeOnHash(ServerVehicles.GetVehicleHashById(vehicleId)); player.EmitLocked("Client:Tablet:SetLSPDAppSearchVehiclePlateData", owner, vehName, manufactor, buyDate, trunk, maxfuel, tax, fuelType); HUDHandler.SendNotification(player, 2, 1500, $"Fahrzeugabfrage durchgeführt: {targetPlate}"); } catch (Exception e) { Alt.Log($"{e}"); } }
public static string GetTabletVehicleStoreItems() { var items = ServerVehicleShopsItems_.Where(x => x.isOnlyOnlineAvailable == true).Select(x => new { x.shopId, name = ServerVehicles.GetVehicleNameOnHash(x.hash), manufactor = ServerVehicles.GetVehicleManufactorOnHash(x.hash), fueltype = ServerVehicles.GetVehicleFuelTypeOnHash(x.hash), fuellimit = ServerVehicles.GetVehicleFuelLimitOnHash(x.hash), storage = ServerVehicles.GetVehicleTrunkCapacityOnHash(x.hash), seats = ServerVehicles.GetVehicleMaxSeatsOnHash(x.hash), hash = x.hash.ToString(), x.price, }).OrderBy(x => x.name).ToList(); return(JsonConvert.SerializeObject(items)); }
public static string GetVehicleShopItems(int vehShopId) { if (vehShopId <= 0) { return("undefined"); } var items = ServerVehicleShopsItems_.Where(x => x.shopId == vehShopId && x.isOnlyOnlineAvailable == false).Select(x => new { name = ServerVehicles.GetVehicleNameOnHash(x.hash), manufactor = ServerVehicles.GetVehicleManufactorOnHash(x.hash), fueltype = ServerVehicles.GetVehicleFuelTypeOnHash(x.hash), maxfuel = ServerVehicles.GetVehicleFuelLimitOnHash(x.hash), trunkcapacity = ServerVehicles.GetVehicleTrunkCapacityOnHash(x.hash), seats = ServerVehicles.GetVehicleMaxSeatsOnHash(x.hash), hash = x.hash.ToString(), price = x.price, }).ToList(); return(JsonConvert.SerializeObject(items)); }
public async Task FuelVehicle(IPlayer player, int vID, int fuelstationId, string fueltype, int selectedLiterAmount, int selectedLiterPrice) { try { if (player == null || !player.Exists || vID == 0 || fuelstationId == 0 || fueltype == "" || selectedLiterAmount <= 0 || selectedLiterPrice == 0) { return; } ulong vehID = Convert.ToUInt64(vID); int charId = User.GetPlayerOnline(player); if (vehID <= 0 || charId <= 0) { return; } if (player.HasPlayerHandcuffs() || player.HasPlayerRopeCuffs()) { HUDHandler.SendNotification(player, 3, 5000, "Wie willst du das mit Handschellen/Fesseln machen?"); return; } var vehicle = Alt.Server.GetVehicles().ToList().FirstOrDefault(x => x.GetVehicleId() == vehID); if (vehicle == null || !vehicle.Exists) { HUDHandler.SendNotification(player, 3, 5000, "Ein unerwarteter Fehler ist aufgetreten. [FEHLERCODE: FUEL-004]"); return; } if (ServerVehicles.GetVehicleType(vehicle) == 0) { if (!CharactersInventory.ExistCharacterItem(charId, "Bargeld", "inventory")) { HUDHandler.SendNotification(player, 3, 5000, "Du hast nicht genügend Bargeld dabei."); return; } if (CharactersInventory.GetCharacterItemAmount(charId, "Bargeld", "inventory") < selectedLiterPrice) { HUDHandler.SendNotification(player, 3, 5000, "Du hast nicht genügend Bargeld dabei."); return; } } if (!player.Position.IsInRange(vehicle.Position, 8f)) { HUDHandler.SendNotification(player, 4, 5000, "Du hast dich zu weit vom Fahrzeug entfernt."); return; } if (ServerVehicles.GetVehicleFuel(vehicle) >= ServerVehicles.GetVehicleFuelLimitOnHash(vehicle.Model)) { HUDHandler.SendNotification(player, 3, 5000, "Das Fahrzeug ist bereits voll getankt."); return; } var fuelStation = ServerFuelStations.ServerFuelStations_.FirstOrDefault(x => x.id == fuelstationId); if (fuelStation == null) { HUDHandler.SendNotification(player, 4, 5000, "Ein unerwarteter Fehler ist aufgetreten. [FEHLERCODE: FUEL-005]"); return; } int duration = 500 * selectedLiterAmount; HUDHandler.SendNotification(player, 1, duration, "Fahrzeug wird betankt, bitte warten.."); await Task.Delay(duration); lock (player) { if (!player.Position.IsInRange(vehicle.Position, 8f)) { HUDHandler.SendNotification(player, 4, 5000, "Du hast dich zu weit vom Fahrzeug entfernt."); return; } } float fuelVal = ServerVehicles.GetVehicleFuel(vehicle) + selectedLiterAmount; if (fuelVal > ServerVehicles.GetVehicleFuelLimitOnHash(vehicle.Model)) { fuelVal = ServerVehicles.GetVehicleFuelLimitOnHash(vehicle.Model); } if (ServerVehicles.GetVehicleType(vehicle) == 0) { CharactersInventory.RemoveCharacterItemAmount(charId, "Bargeld", selectedLiterPrice, "inventory"); } ServerVehicles.SetVehicleFuel(vehicle, fuelVal); if (ServerVehicles.GetVehicleFuelTypeOnHash(vehicle.Model) != fueltype) { ServerVehicles.SetVehicleEngineState(vehicle, false); ServerVehicles.SetVehicleEngineHealthy(vehicle, false); return; } ServerFuelStations.SetFuelStationBankMoney(fuelstationId, ServerFuelStations.GetFuelStationBankMoney(fuelstationId) + selectedLiterPrice); if (ServerFuelStations.GetFuelStationOwnerId(fuelstationId) != 0) { ServerFuelStations.SetFuelStationAvailableLiters(fuelstationId, ServerFuelStations.GetFuelStationAvailableLiters(fuelstationId) - selectedLiterAmount); } } catch (Exception e) { Alt.Log($"{e}"); } }