public void Teardown() { handler = null; manager = null; context = null; server = null; permissions = null; }
public void Setup() { permissions = new MockPermissionsProvider(); LobbyChannelProvider channels = new LobbyChannelProvider(); channels.SaveChannel(new ChannelInfo { Name = "Channel 2" }); this.provider = new MockConnectionProvider(GablarskiProtocol.Instance); this.provider.Start(MessageTypes.All); userManager = new ServerUserManager(); MockServerContext c; context = c = new MockServerContext(provider) { Settings = new ServerSettings { Name = "Server", DefaultAudioBitrate = defaultBitrate, MaximumAudioBitrate = maxBitrate, MinimumAudioBitrate = minBitrate }, UserManager = userManager, PermissionsProvider = permissions, ChannelsProvider = channels }; c.Users = new ServerUserHandler(context, userManager); manager = new ServerSourceManager(context); handler = new ServerSourceHandler(context, manager); user = UserInfoTests.GetTestUser(1, 1, false); var cs = provider.GetConnections(GablarskiProtocol.Instance); client = new ConnectionBuffer(cs.Item1); server = cs.Item2; userManager.Connect(server); userManager.Join(server, user); }