Пример #1
0
    public void CmdRequestJoinAsPeer(string myName)
    {
        //A client has asked to become a new peer.
        hl.Peer peer = new hl.Peer();
        hl.uIds++;
        peer.uId           = hl.uIds;
        peer.myName        = myName;
        peer.team          = ServerSideLoop.DetermineBestTeam(peer.uId);//Only called on the server. Auto picks team 1 or 2
        peer.teamPlayerNum = ServerSideLoop.DetermineTeamPlacement(peer.uId);
        Resources.InitResources(peer);
        hl.peers.Add(peer);
        RpcGrantJoinAsPeer(peer);

        //tell all the clients, including the one that just joined, all the peer info.
        hl.Peer[] list = new hl.Peer[hl.peers.Count];
        for (int i = 0; i < list.Length; i++)
        {
            list[i] = hl.peers[i];
        }
        RpcSendAllPeers(list);

        //Also update everyone's global info
        hl.globalInfo.currentPlayers++;
        RpcBroadcastGlobalInfo(hl.globalInfo);
    }
Пример #2
0
    void Update()
    {
        if (isLocalPlayer)
        {
            if (Input.GetKeyDown(KeyCode.G))
            {
                ChatScript.ChatLocally("G key pressed! " + hl.local_uId);
            }

            Cl_Orders.InputOrders();            //detect keyboard & mouse input, as orders, and send them to the server
        }

        if (isServer)
        {
            hl.svTime = Time.realtimeSinceStartup; //This is the server. Update this every frame
            ServerSideLoop.UpdateServer();
            Ticks.HandleTicks();                   //Send out ticks
        }

        if (isClient)
        {
            ClientSideLoop.UpdateClient();
        }
    }