// These contain all the SendMessage's that ServerNetwork does, and sends data to any admin clients
    public void OnClientConnected(long aClientId)
    {
        ServerNetwork.ClientData client = serverNet.GetClientData(aClientId);

        // Send data about this client to all the current admin clients
        foreach (long adminClientId in adminClients)
        {
            serverNet.CallRPC("UpdateClient", aClientId, -1, client.networkIdentifier, client.connection.RemoteEndPoint.Address.ToString(), client.areaId, client.numberOfIds, client.clientType);
        }

        // If this new client is a admin, add them
        if (client.clientType == "admin")
        {
            AddAdminClient(aClientId);
        }
    }