internal void Serialize(ServerMessage reply) { reply.AddUInt32(UserId); reply.AddString(mUsername); reply.AddInt32(1); reply.AddBoolean(IsOnline); reply.AddBoolean(IsOnline ? InRoom : false); reply.AddString(IsOnline ? mLook : ""); reply.AddInt32(0); reply.AddString(mMotto); reply.AddString(string.Empty); reply.AddString(string.Empty); reply.AddBoolean(false);//allow offline reply.AddBoolean(false);//dont know reply.AddBoolean(false);//Is on phone reply.AddShort((Int16) relationship); }