Пример #1
0
 public D3D11Hook(ServerInterface server)
 {
     try
     {
         var serverProxy = new ServerInterfaceProxy();
         _server = server;
         _server.OnModelsReloaded     += serverProxy.ReloadModels;
         serverProxy.OnModelsReloaded += OnModelsReloaded;
     }
     catch (Exception e)
     {
         _server.Message(e.ToString());
         throw;
     }
 }
Пример #2
0
 //[DebuggerStepThrough]
 private static void InitializePropxy <T>(string controllerName, ServerInterfaceProxy <T> p, ManagedConnection connection) where T : class
 {
     p.InitializeClone(controllerName, connection);
 }
Пример #3
0
 public PluginMain(ServerInterfaceProxy proxy, params string[] args)
 {
 }