public void TestSomething() { // Setup var srv = ServerImitator.Boot <TestGameMode>(); // Connect var playerid = srv.ConnectPlayer("John Doe", "127.0.0.1"); // Check name var args = new object[2]; args[0] = playerid; Native.Load("GetPlayerName", typeof(int), typeof(string).MakeByRefType()).Invoke(args); // Assert Assert.AreEqual("John Doe", args[1]); }
public void TestCanBoot() { ServerImitator.Boot <TestGameMode>(); }