Пример #1
0
 private void Send(byte[] data)
 {
     try
     {
         _internalSocket.WriteAsync(data);
     }
     catch (Exception)
     {
         Disconnect();
     }
 }
Пример #2
0
 public GameSocket Send(byte[] data)
 {
     _internalSocket.WriteAsync(data);
     return(this);
 }