Пример #1
0
 override public void Dispose()
 {
     //TODO
     m_models        = null;
     m_serverCeneter = null;
     base.Dispose();
 }
Пример #2
0
 static ServerMediation()
 {
     st_ServerCenter  = GameObject.Find("Network").GetComponent <ServerCenter>();
     st_ScreenBuild   = GameObject.Find("MyScreen").GetComponent <ScreenBuild>();
     st_ButtonRespond = GameObject.Find("MyButton").GetComponent <ButtonRespond>();
     st_RobotMotion   = GameObject.Find("MyMotion").GetComponent <RobotMotion>();
     st_Camerascript  = GameObject.Find("CameraFree").GetComponent <Camerascript>();
 }
Пример #3
0
        static void Main(string[] args)
        {
            MessageHandler MH = new MessageHandler();

            AccountCache.Instance.Add(AccountTable.GetAccounts());
            UserCache.Instance.addUser(AccountTable.GetUserData());
            RoomManager.Instance.init();
            ServerCenter serverCenter = new ServerCenter(4051, 1000, 1024, MH);

            Console.Read();
        }
Пример #4
0
        protected override void OnStart(string[] args)
        {
            string host         = ConfigurationManager.AppSettings["server-host"];
            int    port         = int.Parse(ConfigurationManager.AppSettings["server-port"]);
            string manager_host = ConfigurationManager.AppSettings["manager-host"];
            int    manager_port = int.Parse(ConfigurationManager.AppSettings["manager-port"]);

            mServer = new DTCore.Center.ServerCenter();
            mServer.Loger.Handlers.Add(new Log4NetHandler());
            mServer.Open(host, port, manager_host, manager_port);
        }
Пример #5
0
 protected override void Init()
 {
     m_models        = this.GetModels <ModelFactory>();
     m_serverCeneter = this.GetServers <ServerCenter>();
     base.Init();
 }