public void StartFadeOutEffect(Action callback) { var sequence = new SequencedAnimation() .FadeTo(image, 0, fadeDuration) .Invoke(callback); sequence.Play(); }
public void StartFadeInEffect(Action callback) { var sequence = new SequencedAnimation() .Fade(image, 0, 0, 0.01f) //issue .FadeTo(image, 1, fadeDuration) .Invoke(callback); sequence.Play(); }