Пример #1
0
        /// <summary>
        /// Process supplied <see cref="SelltowerRequest"/>.
        /// </summary>
        /// <param name="request">Request to process.</param>
        public void SellTower(SelltowerRequest request)
        {
            foreach (int i in this.towerFilter)
            {
                ref EcsEntity towerEntity = ref this.towerFilter.GetEntity(i);
                if (request.TowerId != (short)towerEntity.GetInternalId())
                {
                    continue;
                }

                // Perform changes
                ref GameComponent   game   = ref this.gameFilter.Get1(0);
Пример #2
0
        /// <inheritdoc/>
        public void SellTower(SelltowerRequest request)
        {
            try
            {
                lock (this.Padlock)
                {
                    if (this.LobbyMode != Mode.InputMode)
                    {
                        return;
                    }

                    this.EcsContainer.SellTowerSystem.SellTower(request);
                }
            }
            finally
            {
                this.ResetInactivityTimer();
            }
        }