Пример #1
0
    public void OnDrop(PointerEventData eventData)
    {
        if (eventData.pointerDrag != null)
        {
            InventoryItem inventoryItem = eventData.pointerDrag.GetComponent <InventoryItem>();
            bool          canMove       = true;
            if (inventoryItem.GetParent().owner != owner)
            {
                if (inventoryItem.GetParent().owner == Owner.Player)
                {
                    canMove = _sellController.BuyItem(inventoryItem.GetItem());
                }
                else
                {
                    canMove = _sellController.SellItem(inventoryItem.GetItem());
                }
            }

            if (canMove)
            {
                eventData.pointerDrag.GetComponent <RectTransform>().anchoredPosition =
                    GetComponent <RectTransform>().anchoredPosition;
                _image.sprite = SpriteStorage.instance.GetSellSprite(SpriteStorage.SellType.Full);
                ItemController parent = eventData.pointerDrag.GetComponent <InventoryItem>().GetParent();
                if (parent != null)
                {
                    parent._image.sprite = SpriteStorage.instance.GetSellSprite(SpriteStorage.SellType.Empty);
                }

                eventData.pointerDrag.GetComponent <InventoryItem>().SetParent(this);
            }
            else
            {
                inventoryItem.MoveBack();
            }
        }
    }