Пример #1
0
    // Start is called before the first frame update
    void Start()
    {
        prefabManager    = GameObject.Find("PrefabManager").GetComponent <PrefabManager> ();
        spawnManager     = GameObject.Find("SpawnManager").GetComponent <SpawnManager> ();
        inventoryManager = GameObject.Find("InventoryManager").GetComponent <InventoryManager> ();

        follow    = GameObject.Find("MainCamera").GetComponent <CamFollow> ();
        mapFollow = GameObject.Find("MapCamera").GetComponent <CamFollow> ();
        //playerStats = GameObject.Find("GameManager").GetComponent<PlayerStats>();

        selectionUI = GameObject.Find("UIManager").GetComponent <SelectionUI> ();
        if (!selectionUI.Equals(null))
        {
            selectionUI.FindSelectionObjects();
        }
    }