Пример #1
0
    public void SelectPractice()
    {
        SelectionSingleton i = SelectionSingleton.instance;

        i.IsPractice      = true;
        i.IsMinigame      = false;
        i.NumberOfPlayers = 3;
        VersusSelected();
    }
Пример #2
0
    public void Select3v3()
    {
        SelectionSingleton i = SelectionSingleton.instance;

        i.VersusType      = VersusType.AI;
        i.IsPractice      = false;
        i.NumberOfPlayers = 3;
        VersusSelected();
    }
Пример #3
0
    void Awake()
    {
        if (instance == null)
        {
            instance = this;
        }
        else if (instance != this)
        {
            Destroy(gameObject);
        }

        DontDestroyOnLoad(gameObject);
    }
Пример #4
0
    private void VersusSelected()
    {
        SelectionSingleton i = SelectionSingleton.instance;

        i.IsMinigame = false;
        switch (i.VersusType)
        {
        case VersusType.AI:
            SceneManager.LoadScene("VSAITeamSelection");
            break;

        case VersusType.PLAYER:
            /// VS PLAYER LOGIC HERE
            break;
        }
    }