public void ClearSelections() { if (selections.Count > 0) { selections.Clear(); foreach (Item item in store) { item.Selected = false; } scene.RePaint(); } }
public void CutWidgets() { _clipboard.Clear(); foreach (BaseWidget widget in _selections) { Band band = _model.Bands[widget.Row]; band.Items.Remove(widget); _clipboard.Add(widget); } _selections.Clear(); RenderControls(); OnSelectionChanged(); OnClipBoardChanged(); }
private void OnEnable() { if (m_categoryList != null) { m_categoryList.items.Clear(); m_staticIdList = new List <Int32>(); m_categoryList.items.Add("Armor"); m_categoryList.items.Add("Jewelry"); m_categoryList.items.Add("Shields"); m_categoryList.items.Add("Melee Weapons"); m_categoryList.items.Add("Magic Focus"); m_categoryList.items.Add("Ranged Weapons"); m_categoryList.items.Add("Potions"); m_categoryList.items.Add("Scrolls"); } m_prefixList.items.Clear(); m_suffixList.Clear(); IEnumerable <PrefixStaticData> iterator = StaticDataHandler.GetIterator <PrefixStaticData>(EDataType.PREFIX); IEnumerable <SuffixStaticData> iterator2 = StaticDataHandler.GetIterator <SuffixStaticData>(EDataType.SUFFIX); m_prefixList.items.Add("0: NONE"); foreach (PrefixStaticData prefixStaticData in iterator) { m_prefixList.items.Add(prefixStaticData.StaticID + ": " + prefixStaticData.Name); } m_suffixList.AddItem("0: NONE"); foreach (SuffixStaticData suffixStaticData in iterator2) { m_suffixList.AddItemWithoutReposition(suffixStaticData.StaticID + ": " + suffixStaticData.Name); } m_suffixList.ReposItems(); SelectItemCategory("Armor"); }
void ClearVariables() { focusedMasterKey = null; focusedDetailKey = null; focusedGroupValues = null; SelectionList.Clear(); MasterRowList.Clear(); GroupRowList.Clear(); }
/// <summary> /// Deseleccionar todo /// </summary> private void clearSelection() { foreach (var p in SelectionList) { p.Selected = false; } SelectionList.Clear(); updateUiPanel(); }
void SaveSelectionView() { SelectionList.Clear(); var selectedRows = gridControl.GetSelectedRowHandles(); for (int i = 0; i < selectedRows.Length; i++) { SelectionList.Add(GetKeyByRowHandle(selectedRows[i])); } }
public void FocusOn(EventFrame frame, EventNode node) { Group = frame.Group; SelectionList.Clear(); SelectionList.Add(new Selection() { Frame = frame, Node = node }); UpdateSurface(); }
public void FocusOn(EventFrame frame, EventNode node) { Group = frame.Group; SelectionList.Clear(); SelectionList.Add(new Selection() { Frame = frame, Node = node }); Interval interval = scroll.TimeToUnit(node != null ? (IDurable)node.Entry : (IDurable)frame); if (!scroll.ViewUnit.Intersect(interval)) { scroll.ViewUnit.Width = interval.Width * DefaultFrameZoom; scroll.ViewUnit.Left = interval.Left - (scroll.ViewUnit.Width - interval.Width) * 0.5; scroll.ViewUnit.Normalize(); UpdateBar(); } UpdateSurface(); }
public void Clear() { _list.Clear(); }