private void StartCamera() { try { if (SelectedCamera != null && SelectedCamera.Start((sender, bitmap) => { barcodeRenderer.Render(bitmap); if (_isScanning && _isBarcodeScanned) { _isBarcodeScanned = false; _currentBarcodeImage = (Bitmap)bitmap.Clone(); _reTimeToScanBarcode.Set(); } })) { WriteLog(string.Format("Camera '{0}' was started", SelectedCamera)); } } catch (Exception ex) { WriteLog("Failed to start camera", ex); } finally { UpdateUIControls(); } }
/// <summary> /// Change which camera is in use. /// </summary> private void changeCameras() { switch (selectCamera) { case SelectedCamera.Simulator: simulatorCameraGroup.SetActive(true); innovatorCameraGroup.SetActive(false); destinyCameraGroup.SetActive(false); savedSelCam = selectCamera; break; case SelectedCamera.Innovator: simulatorCameraGroup.SetActive(false); innovatorCameraGroup.SetActive(true); destinyCameraGroup.SetActive(false); savedSelCam = selectCamera; break; case SelectedCamera.Destiny: simulatorCameraGroup.SetActive(false); innovatorCameraGroup.SetActive(false); destinyCameraGroup.SetActive(true); savedSelCam = selectCamera; break; } guiTimeChange = Time.time; guiDisplay = "cameraGUI"; }
private void ApplyCameraSettings() { try { FrameSize?frameSize = SelectedFrameSize; if (frameSize.HasValue) { SelectedCamera.SetFrameSize(frameSize.Value); WriteLog("New camera settings applied:"); WriteLog(string.Format("camera: {0}", SelectedCamera), true); WriteLog(string.Format("frame size: {0}", SelectedFrameSize), true); } else { string msg = SelectedCamera == null ? "camera is not selected" : "frame size is not selected"; WriteLog(string.Format("Can't apply camera settings: {0}", msg)); } } catch (Exception ex) { WriteLog("Failed to apply camera settings", ex); } finally { UpdateUIControls(); } }
void Start() { if (CC_CONFIG.IsInnovator()) { Screen.fullScreen = false; } //Load Settings if (CC_CONFIG.ConfigLoaded()) { interaxial = (int)CC_CONFIG.interaxial; panOptic = CC_CONFIG.panOptic; enableStereo = CC_CONFIG.stereo; } //Get camera groups innovatorCameraGroup = transform.Find("CC_INNOVATOR_CAMERAS").gameObject; destinyCameraGroup = transform.Find("CC_DESTINY_CAMERAS").gameObject; simulatorCameraGroup = transform.Find("CC_SIM_CAMERA").gameObject; //Simulator Camera Setup simCam = simulatorCameraGroup.GetComponent <Camera>(); simCam.rect = GetComponent <Camera>().rect; simCam.nearClipPlane = GetComponent <Camera>().nearClipPlane; simCam.farClipPlane = GetComponent <Camera>().farClipPlane; simCam.clearFlags = GetComponent <Camera>().clearFlags; simCam.backgroundColor = GetComponent <Camera>().backgroundColor; simCam.cullingMask = GetComponent <Camera>().cullingMask; //Innovator Camera Setup innovatorCamera = innovatorCameraGroup.transform.GetChild(0).gameObject.GetComponent <Camera>(); innovatorCamera.GetComponent <CC_CAMERASTEREO>().CreateStereoCameras(false); //Destiny Camera Setup destinyCameras = new Camera[4]; destinyCameras[0] = destinyCameraGroup.transform.GetChild(0).GetComponent <Camera>(); destinyCameras[1] = destinyCameraGroup.transform.GetChild(1).GetComponent <Camera>(); destinyCameras[2] = destinyCameraGroup.transform.GetChild(2).GetComponent <Camera>(); destinyCameras[3] = destinyCameraGroup.transform.GetChild(3).GetComponent <Camera>(); for (int i = 0; i < 4; i++) { destinyCameras[i].GetComponent <CC_CAMERASTEREO>().CreateStereoCameras(true); } //Initial Update Cameras updateCamerasInteraxials(); updateCamerasStereo(); updateCamerasAspectRatio(); //Save current settings savedAspectRatio = GetComponent <Camera>().aspect; savedStereo = enableStereo; savedInteraxial = interaxial; //GUI Setup style = new GUIStyle(); if (CC_CONFIG.IsDestiny() || CC_CONFIG.IsInnovator()) { style.fontSize = 100; } else { style.fontSize = 25; } style.normal.textColor = Color.white; //Set startup camera according to platform if (!Application.isEditor) { if (CC_CONFIG.IsInnovator()) { selectCamera = SelectedCamera.Innovator; } else if (CC_CONFIG.IsDestiny()) { selectCamera = SelectedCamera.Destiny; } else { selectCamera = SelectedCamera.Simulator; } } changeCameras(); }
void Update() { //Change cameras if (Input.GetKeyDown(KeyCode.Alpha0) && CC_CANOE.keyboardControls) { selectCamera++; if ((int)selectCamera >= 3) { selectCamera = 0; } } if (savedSelCam != selectCamera) { changeCameras(); } //Change interaxial if (Input.GetKeyDown(KeyCode.Equals) && CC_CANOE.keyboardControls) { interaxial++; } if (Input.GetKeyDown(KeyCode.Minus) && CC_CANOE.keyboardControls) { interaxial--; } if (savedInteraxial != interaxial) { updateCamerasInteraxials(); } //Enable/disable stereoscopic. if (Input.GetKeyDown(KeyCode.Alpha9) && CC_CANOE.keyboardControls) { enableStereo = !enableStereo; } if (savedStereo != enableStereo) { updateCamerasStereo(); } //Enable/disable Panoptic for Destiny. if (Input.GetKeyDown(KeyCode.Alpha8) && CC_CANOE.keyboardControls) { panOptic = !panOptic; guiTimeChange = Time.time; guiDisplay = "panopticGUI"; } //Checkes for changes to the aspect ratio for innovator and upadtes camera's accordingly. if (savedAspectRatio != GetComponent <Camera>().aspect) { updateCamerasAspectRatio(); } //Change the Destiny Camera Index if (Input.GetKeyDown(KeyCode.LeftBracket) && CC_CANOE.keyboardControls) { if (destinyCameraIndex < 7) { destinyCameraIndex++; guiTimeChange = Time.time; guiDisplay = "cameraIndex"; } } if (Input.GetKeyDown(KeyCode.RightBracket) && CC_CANOE.keyboardControls) { if (destinyCameraIndex > 0) { destinyCameraIndex--; guiTimeChange = Time.time; guiDisplay = "cameraIndex"; } } }
private void CbCameraSelectedIndexChanged(object sender, EventArgs e) { cbCameraFrameSizes.DataSource = SelectedCamera.EnumerateFrameSizes(); cbCameraFrameSizes.SelectedItem = SelectedCamera.FrameSize; }
public void ResetSelectedCamera() { SelectedCamera.Reset(); SendSelectedCameraChanged(); }
private void ResetCameraButton_Click(object sender, EventArgs e) { SelectedCamera.Reset(); FOVSlider.Value = SelectedCamera.FOV; Cameras.ResetBindings(); }