// Start is called before the first frame update void Start() { defeat = defeatGO.GetComponent <Defeat>(); playerTransform = transform.Find("Player"); playerUnit = playerTransform.GetComponent <PlayerUnit>(); if (selectWeapon != null) { selectWeaponHUD = selectWeapon.GetComponent <SelectWeaponHUD>(); } if (magazineGui != null) { magazineHUD = magazineGui.Find("BackGround").Find("Label").GetComponent <MagazineHUD>(); } hpBarHUD = hpBar.GetComponent <HpBarHUD>(); }
// Start is called before the first frame update void Start() { parent = transform.parent.GetComponent <SelectWeaponHUD>(); }