Пример #1
0
 /// <summary>
 /// The Start method.
 /// </summary>
 private void Start()
 {
     BuildBoard();
     //SelectMask.Initialize(_rows, _cols, -(_rows / 2f) + 0.5f, -(_cols / 2f) + 0.5f);
     SelectMask.InitializeWithGameBoard(this);
     SelectMask.TileSelected += SelectMask_TileSelected;
 }
Пример #2
0
    public void SetSelectionMask(List <GameTile> tiles)
    {
        GridAddress[] addresses = new GridAddress[tiles.Count];

        for (int i = 0; i < tiles.Count; i++)
        {
            addresses[i] = tiles[i].Address;
        }
        SelectMask.SetSelectionMask(addresses);
    }
Пример #3
0
 public void ToggleSelectionTile(GridAddress address)
 {
     if (SelectMask.GetSelectionTileActive(address))
     {
         SelectMask.DisableSelectionTile(address);
     }
     else
     {
         SelectMask.EnableSelectionTile(address);
     }
 }
Пример #4
0
 public void SetSelectionMask(GridAddress[] selectableAddresses)
 {
     SelectMask.SetSelectionMask(selectableAddresses);
 }