Пример #1
0
    private void OnPressKeyZ()
    {
        SoundManager.GetInstance().Play("se_selectok", Consts.DefaultUISEVolume, false, false);
        SelCharacterData data = _charDatas[_selectIndex];

        CommandManager.GetInstance().RunCommand(CommandConsts.SelectCharacter, data.index);
    }
Пример #2
0
    public SelectCharView()
    {
        _charDatas = new List <SelCharacterData>();
        SelCharacterData data;

        data = new SelCharacterData
        {
            spName = "ReimuCG",
            desSp  = "ReimuDes",
            index  = 0,
        };
        _charDatas.Add(data);
        data = new SelCharacterData
        {
            spName = "MarisaCG",
            desSp  = "MarisaDes",
            index  = 1,
        };
        _charDatas.Add(data);
    }
Пример #3
0
    /// <summary>
    /// 设置主界面当前选中的选项
    /// </summary>
    /// <param name="index"></param>
    private void SetSelectIndex(int index, int appearDir)
    {
        _selectIndex = index;
        SelCharacterData data = _charDatas[_selectIndex];

        _charCGImg.sprite  = ResourceManager.GetInstance().GetSprite("SelCharView", data.spName);
        _charDesImg.sprite = ResourceManager.GetInstance().GetSprite("SelCharView", data.desSp);

        if (appearDir == Consts.DIR_NULL)
        {
            _viewState = eViewState.Wait;
            _stateTime = 0;
        }
        else
        {
            TweenRotation tween0 = TweenManager.GetInstance().Create <TweenRotation>();
            tween0.SetParas(_charDesTf.gameObject, 0, 30, ePlayMode.Once);

            TweenAnchoredPos tween1 = TweenManager.GetInstance().Create <TweenAnchoredPos>();
            tween1.SetParas(_charCGTf.gameObject, 0, 30, ePlayMode.Once);

            if (appearDir == Consts.DIR_LEFT)
            {
                _charDesTf.localEulerAngles = new Vector3(0, 270, 0);
                tween0.SetParas(new Vector3(0, 360, 0), InterpolationMode.Linear);
                _charCGTf.anchoredPosition = CGLeftAppearPos;
            }
            else
            {
                _charDesTf.localEulerAngles = new Vector3(0, 90, 0);
                tween0.SetParas(Vector3.zero, InterpolationMode.Linear);
                _charCGTf.anchoredPosition = CGRightAppearPos;
            }
            tween1.SetParas(CGDefaultPos, InterpolationMode.EaseInQuad);
            tween1.SetFinishCallBack(SelCharTweenCallback);
            TweenManager.GetInstance().AddTween(tween0);
            TweenManager.GetInstance().AddTween(tween1);
            _viewState = eViewState.ChangeCharAni;
        }
    }