void OpenSelectSeedMenu(PlayerIndex pi)
        {
            GameScreen screen;

            if (fillingMethod == FillingMethod.Archipelago)
            {
                screen = ArchipelagoSelectionScreen.Create(ScreenManager);
            }
            else
            {
                screen = SeedSelectionMenuScreen.Create(ScreenManager);
            }

            ScreenManager.AddScreen(screen, pi);
        }
Пример #2
0
        void OpenSelectSeedMenu(PlayerIndex pi)
        {
            var selectSeedMenu = SeedSelectionMenuScreen.Create(ScreenManager);

            ScreenManager.AddScreen(selectSeedMenu, pi);
        }