Пример #1
0
        /// <summary>
        /// Reads the sectors of this map.
        /// </summary>
        /// <param name="mapDirectory">The main map directory.</param>
        /// <param name="sectors">If set, only the given sectors will be loaded.</param>
        private void ReadSectors(string mapDirectory, string[] sectors = null)
        {
            var baseFiles = Directory.GetFiles(mapDirectory, "*.base");

            // create itemless instances for all the sectors first;
            // this is so we have references to the sectors
            // before we read them to deal with sectors containing
            // nodes from other sectors
            foreach (var baseFile in baseFiles)
            {
                if (!SectorShouldBeLoaded(baseFile))
                {
                    continue;
                }

                var sector = new Sector(baseFile, this);
                Sectors.Add((sector.X, sector.Z), sector);
            }

            var sectorList = Sectors.ToList();

            foreach (var sectorKvp in sectorList)
            {
                Trace.WriteLine($"Reading sector {sectorKvp.Value.ToString()}");
                sectorKvp.Value.Read();
            }

            bool SectorShouldBeLoaded(string baseFile) =>
            sectors == null || sectors.Contains(Path.GetFileName(baseFile));
        }
Пример #2
0
        public Tower ActivateRandom(string activator = "XANA")
        {
            Random random          = new Random();
            var    possibleSectors = Sectors.Where(sector => sector.Towers.Any())
                                     .Where(sector => sector.Towers.Any(tower => !tower.Activated)).ToList();

            if (!possibleSectors.Any())
            {
                return(null);
            }

            int number       = random.Next(possibleSectors.Count);
            var chosenSector = Sectors.ToList()[number];

            return(chosenSector.ActivateRandom(activator));
        }