public void Init(BlobCollection blobs) { if (initiated) { return; } map = graph.Finalize(blobs); initiated = true; }
public void Dispose() { if (polygonSource1 != null) { polygonSource1.Dispose(); } if (polygonSource2 != null) { polygonSource2.Dispose(); } graph = null; map = null; }
public void Dispose() { graph = null; map = null; }