Пример #1
0
    /// <summary>
    /// define all the variables
    /// </summary>
    private void Start()
    {
        this.getInputCountry = int.MaxValue;
        this.currentPlayer   = 0;
        this.currentStage    = 3;

        this.forcesPanel = GameObject.Find("forcesPanel");
        //set the panels
        this.startPanel = GameObject.Find("StartPanel");
        if (this.startPanel != null)
        {
            this.startPanel.SetActive(false);
        }
        this.AttackPanel = GameObject.Find("AttackPanel");
        if (this.AttackPanel != null)
        {
            this.AttackPanel.SetActive(false);
        }
        this.ReiPanel = GameObject.Find("ReinforcementPanel");
        if (this.ReiPanel != null)
        {
            this.ReiPanel.SetActive(false);
        }
        this.MovePanel = GameObject.Find("MovingPanel");
        if (this.MovePanel != null)
        {
            this.MovePanel.SetActive(false);
        }
        this.WPanel = GameObject.Find("WinPanel");
        if (this.WPanel != null)
        {
            this.WPanel.SetActive(false);
        }
        this.st  = null;
        this.rei = null;
        this.sm  = null;
        this.at  = null;
        this.mo  = null;
        this.bot = null;
    }
Пример #2
0
    private void getWhoBot()
    {
        for (int i = 2; i <= this.numOfActivePlayer; i++)
        {
            string stringTog = "ToggleP" + i;
            if (this.forcesPanel.transform.Find(stringTog) != null)
            {
                this.playerAi[i - 1] = this.forcesPanel.transform.Find(stringTog).GetComponent <Toggle>().isOn;
            }
        }

        if (this.forcesPanel != null)
        {
            this.forcesPanel.SetActive(false);
        }

        if (this.startPanel != null)
        {
            this.startPanel.SetActive(true);
        }
        this.sm = new SecretMissions(this.numOfActivePlayer, Global.map);
        this.st = new Start_Game(this.numOfActivePlayer, Global.map);
    }