Пример #1
0
 private void Load(IReader reader, EngineDescription buildInfo, string buildString)
 {
     _header    = LoadHeader(reader, buildInfo, buildString);
     _tags      = LoadTagTable(reader, buildInfo);
     _fileNames = LoadFileNames(reader, buildInfo);
     _stringIDs = LoadStringIDs(reader, buildInfo);
 }
Пример #2
0
        private void Load(IReader reader)
        {
            _header    = LoadHeader(reader);
            _tags      = LoadTagTable(reader);
            _fileNames = LoadFileNames(reader);
            _stringIDs = LoadStringIDs(reader);

            LoadLanguageGlobals(reader);
            LoadScriptFiles();
            LoadSimulationDefinitions(reader);
        }
Пример #3
0
        private void Load(IReader reader, EngineDescription buildInfo, string buildString)
        {
            _header    = LoadHeader(reader, buildInfo, buildString);
            _tags      = LoadTagTable(reader, buildInfo);
            _fileNames = LoadFileNames(reader, buildInfo);
            _stringIDs = LoadStringIDs(reader, buildInfo);

            LoadLanguageGlobals(reader);
            LoadScriptFiles();
            LoadSimulationDefinitions(reader);
        }