Пример #1
0
 protected override void _UpdateInterior()
 {
     FirstDesk.SetLocation(Left + Data.DeskOneX, Floor);
     FirstDesk.Computer.SetLocation(FirstDesk.GetX() + (FirstDesk.GetWidth() - FirstDesk.Computer.GetWidth()) / 2.0f, FirstDesk.GetY() + FirstDesk.GetHeight() + 0.04f);
     SecondDesk.SetLocation(Left + Data.DeskTwoX, Floor);
     SecondDesk.Computer.SetLocation(SecondDesk.GetX() + (SecondDesk.GetWidth() - SecondDesk.Computer.GetWidth()) / 2.0f, SecondDesk.GetY() + SecondDesk.GetHeight() + 0.04f);
     ThirdDesk.SetLocation(Left + Data.DeskThreeX, Floor);
     ThirdDesk.Computer.SetLocation(ThirdDesk.GetX() + (ThirdDesk.GetWidth() - ThirdDesk.Computer.GetWidth()) / 2.0f, ThirdDesk.GetY() + ThirdDesk.GetHeight() + 0.04f);
     FourthDesk.SetLocation(Left + Data.DeskFourX, Floor);
     FourthDesk.Computer.SetLocation(FourthDesk.GetX() + (FourthDesk.GetWidth() - FourthDesk.Computer.GetWidth()) / 2.0f, FourthDesk.GetY() + FourthDesk.GetHeight() + 0.04f);
     FirstLamp.Left    = Left + Data.LampOneX;
     FirstLamp.Bottom  = Floor + Height - FirstLamp.Height;
     SecondLamp.Left   = Left + Data.LampTwoX;
     SecondLamp.Bottom = Floor + Height - SecondLamp.Height;
     ThirdLamp.Left    = Left + Data.LampThreeX;
     ThirdLamp.Bottom  = Floor + Height - ThirdLamp.Height;
 }
Пример #2
0
 public override Boolean CanDestroy()
 {
     return((FirstDesk.IsFree() == true) && (SecondDesk.IsFree() == true) && (ThirdDesk.IsFree() == true) && (FourthDesk.IsFree() == true));
 }