public void FilledPolygonColor() { this.InitSdl(); //Random rand = new Random(); int result = SdlGfx.filledPolygonColor(surfacePtr, vx, vy, vx.Length, 7777777); result = Sdl.SDL_Flip(surfacePtr); Thread.Sleep(sleepTime); Assert.AreEqual(result, 0); this.Quit(); }